xNul / palworld-host-save-fix

Fixes the bug which forces a player to create a new character when they already have a save. Useful for migrating maps from co-op to dedicated servers and from one dedicated server to another.
MIT License
885 stars 69 forks source link

transferred servers and ran the player save but cant pick up pals #167

Open doodl3s opened 7 months ago

doodl3s commented 7 months ago

I completed the conversions of creating the new save files but they will no longer link to the guild and we cannot pick up pals. I attempted to remove the additional guilds and update the guild save file but the ID's are all matching the correct guild ID. I only updated it where it was showing _1 for the player name/ID. I am unable to convert it back to a .sav from the .sav.json file.