xNul / palworld-host-save-fix

Fixes the bug which forces a player to create a new character when they already have a save. Useful for migrating maps from co-op to dedicated servers and from one dedicated server to another.
MIT License
887 stars 69 forks source link

incorrect command usage #39

Closed DeyFle closed 6 months ago

DeyFle commented 7 months ago

Im trying to migrate from a dedicated server to a coop one. and I keep getting this error

Your player save does not exist. Did you enter the correct new GUID of your player? It should look like "8E910AC2000000000000000000000000". Did your player create their character with the provided save? Once they create their character, a file called "C:\Users\DeyFle\AppData\Local\Pal\Saved\SaveGames\76561198286082122\1C6BBC9D427EBB776F84C0B99145392E\Players/Players/00000000000000000000000000000001.sav" should appear. Look back over the steps in the README on how to get your new GUID.

mfnman commented 7 months ago

I'm having the same error message when migrating from coop to dedicated server

mauzhi commented 7 months ago

I'm having the same error message when migrating from coop to dedicated server

same here.

xNul commented 7 months ago

The reason you're seeing this is probably because the script was used incorrectly. Probably has to do with how you're using the command. If you're still trying to fix this, please post the command you used.

xNul commented 6 months ago

Closing due to inactivity