xNul / palworld-host-save-fix

Fixes the bug which forces a player to create a new character when they already have a save. Useful for migrating maps from co-op to dedicated servers and from one dedicated server to another.
MIT License
887 stars 69 forks source link

Cannot Run script #45

Closed Nacixem closed 7 months ago

Nacixem commented 7 months ago

I am using this to run the script, but nothing happens.

python fix-host-save.py "C:\Users\ROB\Downloads\Palworldstuff\uesave-x86_64-pc-windows-msvc\uesave.exe" "C:\Users\ROB\Downloads\Palworldstuff\uesave-x86_64-pc-windows-msvc\DBD5F3B1497985F3B81232A61F9B782A" F06837B4000000000000000000000000 00000000000000000000000000000001

Uesave location, Save location, New GUID, Old GUID. No errors or anything,

Found the problem. Run using "py" instead of "python" for the first word.

tucker87 commented 7 months ago

When we moved from Coop to dedicated we only needed to do this to the host (001.sav) but moving to a remote Linux based host all the players are getting different GUIDs so I'm trying to run it on all of them.

js4561207 commented 7 months ago

I use the new script but the host user cha. still is still not loaded.