Fixes the bug which forces a player to create a new character when they already have a save. Useful for migrating maps from co-op to dedicated servers and from one dedicated server to another.
MIT License
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ValueError: invalid literal for int() with base 16: 'rs' #52
Hi I'm new to this, this is the error i received when trying to run script
File "C:\Users\ikuro\Downloads\uesave-x86_64-pc-windows-msvc\fix-host-save.py", line 244, in
main()
File "C:\Users\ikuro\Downloads\uesave-x86_64-pc-windows-msvc\fix-host-save.py", line 42, in main
temp_old = str(int(old_guid[x-1] + old_guid[x], 16))+',\n'
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
ValueError: invalid literal for int() with base 16: 'rs'
Hi I'm new to this, this is the error i received when trying to run script
File "C:\Users\ikuro\Downloads\uesave-x86_64-pc-windows-msvc\fix-host-save.py", line 244, in
main()
File "C:\Users\ikuro\Downloads\uesave-x86_64-pc-windows-msvc\fix-host-save.py", line 42, in main
temp_old = str(int(old_guid[x-1] + old_guid[x], 16))+',\n'
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
ValueError: invalid literal for int() with base 16: 'rs'