xNul / palworld-host-save-fix

Fixes the bug which forces a player to create a new character when they already have a save. Useful for migrating maps from co-op to dedicated servers and from one dedicated server to another.
MIT License
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Server overwrites all users on first join after migration #68

Closed Window-Hero closed 7 months ago

Window-Hero commented 7 months ago

Before using the script all user except host are able to join and play as normal, host is forced to create a new user. As expected.

After running the migration script the user sav file for the old host is created as expected, replacing both existing sav files for the old host.

However when the resulting save is loaded, any user attempting to join will be prompted to create a new user which will overwrite their existing sav. Evidently something being done to the Level.sav file is prompting the server to force all users to create new characters.

Cyndergate commented 7 months ago

This same issue is occuring for me.

xNul commented 7 months ago

Thanks for reporting! A fix is being worked on. I'm closing this issue as a duplicate to https://github.com/xNul/palworld-host-save-fix/issues/26