xNul / palworld-host-save-fix

Fixes the bug which forces a player to create a new character when they already have a save. Useful for migrating maps from co-op to dedicated servers and from one dedicated server to another.
MIT License
887 stars 69 forks source link

Script worked but can't seem to pet base Pals #70

Closed CarlisleJonah closed 7 months ago

CarlisleJonah commented 7 months ago

Linux->Windows

Script worked great. At first couldn't pick up Pals but after leaving and rejoining fixed itself. However, despite trying the Pal Fix of dropping and picking up, can't seem to open the action wheel for Base Pals anymore.

Not game breaking by any means, but bummer I can't Pet the Base Pals for being good boys lol

jkroepke commented 7 months ago

Read README, lol

Details: Pals owned by the player won't do anything at the base. This is likely caused by the Pals not being registered with the correct guild.

Workaround: On the new server, after the save has been fixed, have each player's character go into their base, drop on the ground and pick up every single Pal they own, including the base workers. This can be done using the "Drop" button in the Party menu. This will re-register the Pals with the correct guild and fix the issue entirely.

Works for me

xNul commented 7 months ago

I think https://github.com/xNul/palworld-host-save-fix/issues/69 is where you want to look. I'll close this issue as a duplicate. Please use that issue for any further discussion.