xNul / palworld-host-save-fix

Fixes the bug which forces a player to create a new character when they already have a save. Useful for migrating maps from co-op to dedicated servers and from one dedicated server to another.
MIT License
887 stars 69 forks source link

Moving a Windows co-op save to a LINUX dedicated server #76

Closed Buggy1987 closed 7 months ago

Buggy1987 commented 7 months ago

Hello, i cant found information about "Moving a Windows co-op save to a LINUX dedicated server". Is there maybe an issue in the text or is it not possible for now? Thanks for your work!

JasmeowTheCat commented 7 months ago

Keep an eye on this - https://github.com/xNul/palworld-host-save-fix/issues/47

xNul commented 7 months ago

Use the first tutorial to do Windows co-op -> Windows dedicated and then use the second tutorial to do Windows dedicated -> Linux dedicated