Closed ogvatican closed 5 months ago
For what its' worth @ogvatican
Getting the map is the result I got when I did NOT run this script, and just copied sav files around renaming them to match the new ID of my player on my local machine.
I suspect you haven't run the script at all.
Stop Server Download server files + include your oldplayerfile (001) Run script again ONLY UPLOAD THE NEW PLAYER FILE and nothing else Start server
I'm having this exact issue. I ran the script, got the output that everything has been converted. I can also see that my player save has been converted to the New GUID. The file size changes from 3KB to 6KB. When I re-upload the contents, then restart my server and connect I'm forced to make a new character(even after already having made one.)
The NewGuid.sav is then reset from 6KB to 3KB with the new character data.
There is currently a problem that the player will be assigned to a new guild. Checkout these issues #69 #92 #93 there are different solutions that worked for some, maybe one will work for you as well.
Can confirm @Simpuhl suggestion of only copying the updated player file worked for me.
I was having issues when copying all the files over like the other players and the Level.sav, etc...
Many issues for this bug have been opened so I'm consolidating them into https://github.com/xNul/palworld-host-save-fix/issues/22. Please follow that issue if you would like to receive further updates. @Simpuhl mentioned the workaround for it and there are more detailed instructions linked in the other issue.