Closed N0rvel closed 5 months ago
I have the exact same issue.
I tried this variant and it worked for me: https://github.com/JannikBirn/palworld-host-save-fix/tree/main
I tried this variant and it worked for me: https://github.com/JannikBirn/palworld-host-save-fix/tree/main
how do you start your server? On dedicated mode or in community mode?
It's buggy. My character refuses to mine ore, it does one swing and stop. Same for swinging the bat, it stops. Very annoying
Ah and I have no name in the guild -_-
It worked ! But I have the same issues as you :(
This is where I’m at also. The whole process just isn’t working
All my players worked automatically without doing anything except for the old host. I had to run the script twice for it to work but it worked.
I recommend having backups and doing multiple tries.
It's buggy. My character refuses to mine ore, it does one swing and stop. Same for swinging the bat, it stops. Very annoying
this is fixed by the dev ! https://github.com/JannikBirn/palworld-host-save-fix/issues/6 Just do the process again with the new git version
All my players worked automatically without doing anything except for the old host. I had to run the script twice for it to work but it worked.
I recommend having backups and doing multiple tries.
How do you run the script twice? It removes the old save...
Ah and I have no name in the guild -_-
This should also be fixed by the version 0.0.1 of my script, see https://github.com/JannikBirn/palworld-host-save-fix/releases
This should also be fixed by the version 0.0.1 of my script, see https://github.com/JannikBirn/palworld-host-save-fix/releases
Do you still have to do the coop guild ownership transfer and leave as the host before running this?
This should also be fixed by the version 0.0.1 of my script, see https://github.com/JannikBirn/palworld-host-save-fix/releases
Do you still have to do the coop guild ownership transfer and leave as the host before running this?
No, the host can be the owner of a guild.
@ch3573r make backups, they are important ;)
I'm going to close this issue as a duplicate of https://github.com/xNul/palworld-host-save-fix/issues/22. A couple fixes are referenced in there and @JannikBirn's script https://github.com/xNul/palworld-host-save-fix/issues/69 seems to work well too. Great work by them figuring it out. If you want to stay up to date with the state of the bug, feel free to follow https://github.com/xNul/palworld-host-save-fix/issues/22.
I'm under windows 11, I want to migrate my coop world into local dedicated server, I did the steps correctly multiple times, the .sav file is correctly generate, but it still logs me in with a new character on the server and the file is overwriten.
I just tried with total new world, and same thing append