xNul / palworld-host-save-fix

Fixes the bug which forces a player to create a new character when they already have a save. Useful for migrating maps from co-op to dedicated servers and from one dedicated server to another.
MIT License
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My .sav file is overwriten and it still logs me in with a new character on the server #98

Closed N0rvel closed 5 months ago

N0rvel commented 5 months ago

I'm under windows 11, I want to migrate my coop world into local dedicated server, I did the steps correctly multiple times, the .sav file is correctly generate, but it still logs me in with a new character on the server and the file is overwriten.

I just tried with total new world, and same thing append

cecton commented 5 months ago

I have the exact same issue.

cecton commented 5 months ago

I tried this variant and it worked for me: https://github.com/JannikBirn/palworld-host-save-fix/tree/main

N0rvel commented 5 months ago

I tried this variant and it worked for me: https://github.com/JannikBirn/palworld-host-save-fix/tree/main

how do you start your server? On dedicated mode or in community mode?

cecton commented 5 months ago

I used this guide: https://github.com/A1RM4X/HowTo-Palworld/tree/main#2-backing-up-and-restoring-server-data-localy

cecton commented 5 months ago

It's buggy. My character refuses to mine ore, it does one swing and stop. Same for swinging the bat, it stops. Very annoying

cecton commented 5 months ago

Ah and I have no name in the guild -_-

N0rvel commented 5 months ago

It worked ! But I have the same issues as you :(

ththiem commented 5 months ago

This is where I’m at also. The whole process just isn’t working

peauc commented 5 months ago

All my players worked automatically without doing anything except for the old host. I had to run the script twice for it to work but it worked.

I recommend having backups and doing multiple tries.

N0rvel commented 5 months ago

It's buggy. My character refuses to mine ore, it does one swing and stop. Same for swinging the bat, it stops. Very annoying

this is fixed by the dev ! https://github.com/JannikBirn/palworld-host-save-fix/issues/6 Just do the process again with the new git version

ch3573r commented 5 months ago

All my players worked automatically without doing anything except for the old host. I had to run the script twice for it to work but it worked.

I recommend having backups and doing multiple tries.

How do you run the script twice? It removes the old save...

JannikBirn commented 5 months ago

Ah and I have no name in the guild -_-

This should also be fixed by the version 0.0.1 of my script, see https://github.com/JannikBirn/palworld-host-save-fix/releases

ththiem commented 5 months ago

This should also be fixed by the version 0.0.1 of my script, see https://github.com/JannikBirn/palworld-host-save-fix/releases

Do you still have to do the coop guild ownership transfer and leave as the host before running this?

JannikBirn commented 5 months ago

This should also be fixed by the version 0.0.1 of my script, see https://github.com/JannikBirn/palworld-host-save-fix/releases

Do you still have to do the coop guild ownership transfer and leave as the host before running this?

No, the host can be the owner of a guild.

peauc commented 5 months ago

@ch3573r make backups, they are important ;)

xNul commented 5 months ago

I'm going to close this issue as a duplicate of https://github.com/xNul/palworld-host-save-fix/issues/22. A couple fixes are referenced in there and @JannikBirn's script https://github.com/xNul/palworld-host-save-fix/issues/69 seems to work well too. Great work by them figuring it out. If you want to stay up to date with the state of the bug, feel free to follow https://github.com/xNul/palworld-host-save-fix/issues/22.