When I make a mob farm the monsters drop items and XP for a couple of seconds, then they dont drop anything at all for the player that killed them beforehand.
For the time being only way to counteract this is to reconnect to the server, or for the player to do something else before coming back to the farm.
Is this intended? And if so, is there a setting which disables limited drops?
When I make a mob farm the monsters drop items and XP for a couple of seconds, then they dont drop anything at all for the player that killed them beforehand. For the time being only way to counteract this is to reconnect to the server, or for the player to do something else before coming back to the farm.
Is this intended? And if so, is there a setting which disables limited drops?