xackery / mp

moulin perdu
MIT License
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Nature asset list #17

Open Vitoria90 opened 4 years ago

Vitoria90 commented 4 years ago

Let's begin creating a list of necessary nature assets and their reference. We'll obviously need trees, bushes, stones, fungi, etc, but we need to define specifically what they should look like.

AlmightyRa commented 3 years ago

The brush needs to be surrounding the player and thus the screen will be populated with most of these assets. As far as looks, I mean simple stuff. If a stone or fungus, for example, was small then the player may not even get a close inspection of the item, but rather an impression. Which for our purposes is fine. So ya know, just normal rocks and brush and stuff.

Multiple types of trees would be good. Some with their foliage high up, so the player can walk by the trunks. Some with foliage down low & brush/bushes to block out a main path.