Open xackery opened 4 years ago
POIs
Crashed car, small health water pool and jump puzzle, one way ledge with village vista/reveal, big health pool.
Maybe we can be disoriented after the crash and before we drink from the health pool, and see flashes of the creature we hit.
I envision this area to Have a path that loops but be fairly linear otherwise. Wide area with trees and tree cover.
Start drafting the layout and key items in the forest area of game. What points of interest? What's the critical path? What's the golden path? Etc
you can use this for reference: https://docs.google.com/document/d/1fAlf2MwEFTwePwzbP3try1H0aYa9kpVBHPBkyIq-caY/edit