Open shun9292 opened 1 year ago
Hello,
I'm using OpenCV 4.6, working fine in debug mode and tested as well. When running "dotnet publish" to build in release mode, it stops with the following error.
dotnet publish -f:net7.0-ios -c:Release /p:ServerAddress=172.30.1.22 /p:ServerUser=user /p:ServerPassword=1234 /p:TcpPort=58181 /p:ArchiveOnBuild=true /p:_DotNetRootRemoteDirectory=/Users/user/Library/Caches/Xamarin/XMA/SDKs/dotnet/ /p:EnableAssemblyILStripping=false
Visual Studio 2022 17.4.1 Xcode 14.1 macOS Monterey
ERROR: "Undefined symbols for architecture arm64:" is the starting point of the clang linker error.
"$(xcrun -find bitcode_strip)" C:/Users/user/AppData/Local/XamarinBuildDownloadCache/GAppM-8.9.1/GoogleAppMeasurement-8.9.1/Frameworks/GoogleAppMeasurement.xcframework/ios-arm64_armv7/GoogleAppMeasurement.framewo rk/GoogleAppMeasurement -r -o C:/Users/user/AppData/Local/XamarinBuildDownloadCache/GAppM-8.9.1/GoogleAppMeasurement-8.9.1/Frameworks/GoogleAppMeasurement.xcframework/ios-arm64_armv7/GoogleAppMeasurement.framewor k/GoogleAppMeasurement "$(xcrun -find bitcode_strip)" C:/Users/user/AppData/Local/XamarinBuildDownloadCache/FAdM-8.13.0/Frameworks/GoogleMobileAdsFramework-Current/GoogleMobileAds.xcframework/ios-arm64_armv7/GoogleMobileAds.framework/G oogleMobileAds -r -o C:/Users/user/AppData/Local/XamarinBuildDownloadCache/FAdM-8.13.0/Frameworks/GoogleMobileAdsFramework-Current/GoogleMobileAds.xcframework/ios-arm64_armv7/GoogleMobileAds.framework/GoogleMobil eAds Tool xcrun execution finished (exit code = 1). Undefined symbols for architecture arm64: "_main", referenced from: implicit entry/start for main executable (maybe you meant: _mono_runtime_get_main_args_handle, _mono_runtime_run_main , _OBJC_IVAR_$_GADVideoAssetLoader._mainResourceBuffer , _mono_thread_set_main , _mono_native_thread_id_main_thread_known , _OBJC_IVAR_$_GA DSafeBrowsingReport._mainDocumentURL , _OBJC_IVAR_$_GADDevice._mainScreenDensity , _xamarin_extension_main , _OBJC_IVAR_$_GADInlineSingleNativeAdRenderer._mainThreadMediaContent , _OBJC_IVAR_$_GADAdMediaContent._mainImage View , _mono_runtime_try_exec_main , _mono_runtime_exec_main , _mono_main , _mono_runtime_try_run_main , _OBJC_IVAR_$_GADMediatedMediaContent._mainImage , _OBJC_IVAR_$_GADHTMLMediaContent._mainImage , _OBJC_IVAR_$_GADAppl ication._mainBundleIdentifier , _OBJC_IVAR_$_GADMainThreadAdMediaContent._mainImage , _mono_runtime_set_main_args , _xamarin_release_block_on_main_thread , _mono_runtime_run_main_checked , _OBJC_IVAR_$_GADAdMediaContent._ mainImage , _mono_runtime_get_main_args , _mono_threads_platform_is_main_thread , _xamarin_main , _mono_assembly_set_main , _OBJC_IVAR_$_GADActiveViewReporter._mainThreadParameters , _mono_assembly_get_main , _OBJC_IVAR_$ _GADImageMediaContent._mainImage , _OBJC_IVAR_$_GADSignals._mainQueueSignalUpdateBlocks , _OBJC_IVAR_$_GADMediaContent._mainImage , _mono_thread_get_main , _OBJC_IVAR_$_GADMediatedMediaContent._mainImageView , _OBJC_IVAR_ $_GADOMIDAdSession._mainAdView , _mono_runtime_exec_main_checked , _OBJC_IVAR_$_GADMediatedMediaContent._mainImageAspectRatio ) ld: symbol(s) not found for architecture arm64 clang: error: linker command failed with exit code 1 (use -v to see invocation) C:\Program Files\dotnet\packs\Microsoft.iOS.Sdk\16.0.1478\targets\Xamarin.Shared.Sdk.targets(1230,3): error : clang++ exited with code 1: [C:\....csproj::TargetFramework=net7.0-ios] C:\Program Files\dotnet\packs\Microsoft.iOS.Sdk\16.0.1478\targets\Xamarin.Shared.Sdk.targets(1230,3): error : Undefined symbols for architecture arm64: [C:\....csproj::TargetFramework=net7.0-ios] C:\Program Files\dotnet\packs\Microsoft.iOS.Sdk\16.0.1478\targets\Xamarin.Shared.Sdk.targets(1230,3): error : "_main", referenced from: [C:\....csproj::TargetFramework=net7.0-ios] C:\Program Files\dotnet\packs\Microsoft.iOS.Sdk\16.0.1478\targets\Xamarin.Shared.Sdk.targets(1230,3): error : implicit entry/start for main executable [C:\....csproj::TargetFramework=net7.0-ios] C:\Program Files\dotnet\packs\Microsoft.iOS.Sdk\16.0.1478\targets\Xamarin.Shared.Sdk.targets(1230,3): error : (maybe you meant: _mono_runtime_get_main_args_handle, _mono_runtime_run_main , _OBJC_IVAR_$_GADVideoAssetLoa der._mainResourceBuffer , _mono_thread_set_main , _mono_native_thread_id_main_thread_known , _OBJC_IVAR_$_GADSafeBrowsingReport._mainDocumentURL , _OBJC_IVAR_$_GADDevice._mainScreenDensity , _xamarin_extension_main , _OBJC_ IVAR_$_GADInlineSingleNativeAdRenderer._mainThreadMediaContent , _OBJC_IVAR_$_GADAdMediaContent._mainImageView , _mono_runtime_try_exec_main , _mono_runtime_exec_main , _mono_main , _mono_runtime_try_run_main , _OBJC_IVAR_$ _GADMediatedMediaContent._mainImage , _OBJC_IVAR_$_GADHTMLMediaContent._mainImage , _OBJC_IVAR_$_GADApplication._mainBundleIdentifier , _OBJC_IVAR_$_GADMainThreadAdMediaContent._mainImage , _mono_runtime_set_main_args , _xa marin_release_block_on_main_thread , _mono_runtime_run_main_checked , _OBJC_IVAR_$_GADAdMediaContent._mainImage , _mono_runtim [C:\....csproj::TargetFramework=net7.0-ios]
Hello,
I'm using OpenCV 4.6, working fine in debug mode and tested as well. When running "dotnet publish" to build in release mode, it stops with the following error.
dotnet publish -f:net7.0-ios -c:Release /p:ServerAddress=172.30.1.22 /p:ServerUser=user /p:ServerPassword=1234 /p:TcpPort=58181 /p:ArchiveOnBuild=true /p:_DotNetRootRemoteDirectory=/Users/user/Library/Caches/Xamarin/XMA/SDKs/dotnet/ /p:EnableAssemblyILStripping=false
Visual Studio 2022 17.4.1 Xcode 14.1 macOS Monterey
ERROR: "Undefined symbols for architecture arm64:" is the starting point of the clang linker error.