Steps:
Created a New .Net iOS project
Installed latest package of Xamarin.Google.iOS.Maps 6.0.1.1
Open Appdelegate.cs
Add code
MapServices.ProvideApiKey(<API key>); MapServices.SharedServices;
Once I run the app in iPhone device, i'm getting the error as
Message (ObjCRuntime.ObjCException) "Objective-C exception thrown. Name: GMSServicesException Reason: Google Maps SDK for iOS requires GoogleMaps.bundle to be part of your target under 'Copy Bundle Resources'
The above code is working in simulator but not on device. Is there any workaround for this?
Adding the IDE details
_Visual Studio Community 2022 for Mac
Version 17.6.4 (build 472)
Installation UUID: 243057e6-6111-45f4-b6d4-6820d9626538
Runtime
.NET 7.0.3 (64-bit)
Architecture: Arm64
Microsoft.macOS.Sdk 13.1.1007; git-rev-head:8afca776a0a96613dfb7200e0917bb57f9ed5583; git-branch:release/7.0.1xx-xcode14.2
Xamarin Designer
Version: 17.6.3.9
Hash: 2648399ae8
Branch: remotes/origin/d17-6
Build date: 2023-09-07 02:05:20 UTC
Roslyn (Language Service)
4.6.0-3.23180.6+99e956e42697a6dd886d1e12478ea2b27cceacfa
NuGet
Version: 6.4.0.117
.NET SDK (Arm64)
SDK: /usr/local/share/dotnet/sdk/7.0.308/Sdks
SDK Versions:
7.0.308
6.0.414
MSBuild SDKs: /Applications/Visual Studio.app/Contents/MonoBundle/MSBuild/Current/bin/Sdks
.NET Runtime (Arm64)
Runtime: /usr/local/share/dotnet/dotnet
Runtime Versions:
7.0.11
6.0.22
Xamarin.Profiler
Version: 1.8.0.49
Location: /Applications/Xamarin Profiler.app/Contents/MacOS/Xamarin Profiler
Updater
Version: 11
Apple Developer Tools
Xcode: 14.3.1 21815
Build: 14E300c
Xamarin.Mac
Not Installed
Xamarin.iOS
Version: 16.4.0.6 Visual Studio Community
Hash: 97731c92c
Branch: xcode14.3
Build date: 2023-04-11 22:38:36-0400
Xamarin.Android
Version: 13.2.1.2 (Visual Studio Community)
Commit: xamarin-android/d17-5/a8a26c7
Android SDK: /Users/kumar.g.c/Library/Developer/Xamarin/android-sdk-macosx
Supported Android versions:
12.1 (API level 32)
11.0 (API level 30)
13.0 (API level 33)
SDK Command-line Tools Version: 7.0
SDK Platform Tools Version: 34.0.3
SDK Build Tools Version: 32.0.0
Build Information:
Mono: d9a6e87
Java.Interop: xamarin/java.interop/d17-5@149d70fe
SQLite: xamarin/sqlite/3.40.1@68c69d8
Xamarin.Android Tools: xamarin/xamarin-android-tools/d17-5@ca1552d
Microsoft Build of OpenJDK
Java SDK: /Library/Java/JavaVirtualMachines/microsoft-11.jdk
11.0.16.1
Android Designer EPL code available here:
https://github.com/xamarin/AndroidDesigner.EPL
Eclipse Temurin JDK
Java SDK: /Library/Java/JavaVirtualMachines/temurin-8.jdk
1.8.0.302
Android Designer EPL code available here:
https://github.com/xamarin/AndroidDesigner.EPL
Android SDK Manager
Version: 17.6.0.50
Hash: a715dca
Branch: HEAD
Build date: 2023-09-07 02:05:26 UTC
Android Device Manager
Version: 0.0.0.1309
Hash: 06e3e77
Branch: HEAD
Build date: 2023-09-07 02:05:26 UTC
Build Information
Release ID: 1706040472
Git revision: 0b8c2cb9f01ef14a2b07ff4ea047268c8756fee6
Build date: 2023-09-07 02:03:50+00
Build branch: release-17.6
Build lane: release-17.6
Operating System
Mac OS X 13.5.2
Darwin 22.6.0 Darwin Kernel Version 22.6.0
Wed Jul 5 22:22:52 PDT 2023
root:xnu-8796.141.3~6/RELEASE_ARM64_T8103 arm64_
Steps: Created a New .Net iOS project Installed latest package of
Xamarin.Google.iOS.Maps 6.0.1.1
Open Appdelegate.cs Add code
MapServices.ProvideApiKey(<API key>); MapServices.SharedServices;
Once I run the app in iPhone device, i'm getting the error as Message (ObjCRuntime.ObjCException) "Objective-C exception thrown. Name: GMSServicesException Reason: Google Maps SDK for iOS requires GoogleMaps.bundle to be part of your target under 'Copy Bundle Resources'
The above code is working in simulator but not on device. Is there any workaround for this? Adding the IDE details