xamarin / urho

Code to integrate with the Urho3D engine
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.NetStandard support ? #207

Open abrasat opened 7 years ago

abrasat commented 7 years ago

Are there any plans to implement a UrhoSharp version that can be used in .NET Standard projects ?

migueldeicaza commented 7 years ago

Yes, we will add it.

abrasat commented 7 years ago

Good news, thanks ! Is there any roadmap available ?

abrasat commented 7 years ago

Will the Urho implementation target the .NET Standard version 2.0 ? It looks that the other .NET standard versions will not be further supported ( Microsoft.Extensions.* 2.0 to target .NET Standard 2.0 )

JimSEOW commented 7 years ago

When Xamarin Forms for WPF is predicted to made available by Q3 2017, we hope UrhoSharp Form is ready to support .NET standard 2.0 using 4.6.1 .NET Framework (with tooling 2.0 preview for .NET Core 2.0)

I am very excited with Xamarin Forms for WPF AS IT is the key for making UrhoSharp.Forms works in mobile cellular "Always on" PC through win32 simulation using WinOnArm.

migueldeicaza commented 7 years ago

We should support this for Dev15.4, when .NET standard 2.0 comes to the Mac.

That will be in mid-October

abrasat commented 7 years ago

https://blogs.msdn.microsoft.com/visualstudio/2017/10/10/visual-studio-2017-version-15-4-released/

andrekoehler commented 6 years ago

Has any progress been made?

hwd71 commented 6 years ago

yes please

manikandantk88 commented 6 years ago

Hi, Is there any update on this issue? When can we get .NET Standard Urho package?

danielk67 commented 6 years ago

I would also be interested to know if this has been planned for a future release as I intend to use Urho in a project currently being prototyped...

amoscatelli commented 6 years ago

Hi there, I am trying to use Xamarin Forms on WPF but I can't get Urho Forms rendered. I managed to have my WPF app working with Skia Forms but not with Urho Forms …

jkalexander commented 6 years ago

@amoscatelli Same here, were you able to get UrhoSharp to work in Xamarin.Forms WPF? I got SkiaSharp running by using a custom renderer. I tried a custom renderer for UrhoSharp that simply swaps the Urho.Forms.UrhoSurface with a Urho.Extensions.Wpf.UrhoSurface, but no luck.
I get a silent failure on await _urhoSurface.Show<>, no exception thrown, just hangs indefinitely and never returns.

deakjahn commented 6 years ago

@migueldeicaza a year and a half passed since that promise and still nothing. The MSDN documentation suggests that Urho is usable for Xamarin Forms development but we still get warnings. Any chance of doing some work on this?

johankson commented 4 years ago

Any progress or information regarding this?