xamarin / urho

Code to integrate with the Urho3D engine
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Xbox One support? #231

Open VinnyVicious opened 7 years ago

VinnyVicious commented 7 years ago

Is it possible to use UrhoSharp to build Xbox One games?

migueldeicaza commented 6 years ago

We have not investigated this yet.

The bindings are generally not the problem, you will want to make sure that Urho itself works on XboxOne.

migueldeicaza commented 6 years ago

Perhaps @ntherning can check whether this would be possible.