xamarin / urho

Code to integrate with the Urho3D engine
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UWP native library isn't following the 'nuget' way of deploying runtimes #277

Closed dotMorten closed 6 years ago

dotMorten commented 6 years ago

Currently a .targets file is used to deploy the Urho native dll in UWP: https://github.com/xamarin/urho/blob/master/Nuget/UWP/UrhoSharp.targets

There's a much simpler way to do this by placing the native libs in the following folders, negating the need for the .targets file:

This is documented some-what here: https://docs.microsoft.com/en-us/nuget/guides/create-uwp-packages

migueldeicaza commented 6 years ago

Thanks for the guidance!