The entire spatial map in the HoloLens in the latest master branch is rotated roughly 45 degrees from what it should be. It seems to be related to this PR #263. If in StereoApplication.cs on line 253 you remove the Bounds parameter, the map generates in the correct location and rotation.
https://github.com/xamarin/urho/blob/b0f14ea76e29bebc4c5034089088be6c31128121/Bindings/Portable/SharpReality/StereoApplication.cs#L234
You can see the rotation in the spatial if you run the spatial mapping sample and double click to see the wire-frame version of the mesh.
The entire spatial map in the HoloLens in the latest master branch is rotated roughly 45 degrees from what it should be. It seems to be related to this PR #263. If in StereoApplication.cs on line 253 you remove the Bounds parameter, the map generates in the correct location and rotation. https://github.com/xamarin/urho/blob/b0f14ea76e29bebc4c5034089088be6c31128121/Bindings/Portable/SharpReality/StereoApplication.cs#L234 You can see the rotation in the spatial if you run the spatial mapping sample and double click to see the wire-frame version of the mesh.