xamarin / urho

Code to integrate with the Urho3D engine
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Building on mac 10.14 #394

Open ioavator opened 4 years ago

ioavator commented 4 years ago

Hi,

I'm having troubles building UrhoSharp on mac.

calling:

msbuild /restore UrhoSharp.Forms.csproj /p:Configuration=Release /p:Platform=AnyCpu

gives me: The specified language targets for monoandroid81 is missing. The specified language targets for xamarin.ios10 is missing. The specified TFM 'portable-net45+win8+wpa81' is not valid.

Visual studio 8.3.8 Xcode 11.2

what do I miss? thanks