Closed xtmq closed 4 months ago
This is a known issue, many years ago we disabled the design-time build for binding projects.
It's because building a binding project requires a Mac, and when building remotely from Windows, it would require connecting to the Mac, building there, and getting the result back to the Windows machine. Design time builds are supposed to be fast... so the experience was less than ideal.
The good news is that we're working on building binding projects fully on Windows, and once that's done, we'll also enable design-time builds for binding projects.
That work is tracked here: https://github.com/xamarin/xamarin-macios/issues/10148, so I'm closing this as a duplicate of that issue.
If this work will take some time, maybe we add a special property which IDE will be able to set to enable generating in .net 9 SDK?
Alternativelly we can include in design-time build only collecting already generated files from obj
folder. In that case if user performed full build and files were already generated IDE would be able to include and analyze bindings. As far as I remember it is implemented in android in that way...
If this work will take some time, maybe we add a special property which IDE will be able to set to enable generating in .net 9 SDK?
You can modify your local file with the _CollectGeneratedSources target to see if this would work.
Removing condition from _CollectGeneratedSources
helps
Steps to Reproduce
net8.0-ios
target frameworkDesignTimeBuild
modeExpected Behavior
It is loaded correctly and IDE is able to analyze it content
Actual Behavior
Files
/obj/Debug/net8.0-ios/iOS/<ProjectName>/<Component>.g.cs
is not added to MSBuild projectBuild Logs and Example Project
Can be found in the Rider Issue Tracker: https://youtrack.jetbrains.com/issue/RIDER-94830
Investigation
For some reason these generated files are collected only during
real
build and ignored in design time mode so IDE can not collect and analyze them for some reason: