xan1242 / NFSMW_XenonEffects

NFSMW XenonEffects restoration
MIT License
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Sparks #5

Closed nasiftanjim closed 11 months ago

nasiftanjim commented 1 year ago

Sparks in-game look very different from the one in the screenshots, it is more less detailed, why?

xan1242 commented 1 year ago

Did you follow the last 2 instructions as written in README?

Provide a screenshot as well. I don't know what "more less detailed" means.

nasiftanjim commented 1 year ago

image they both are turned on

nasiftanjim commented 1 year ago

image the trails are like contrails & have no textures

xan1242 commented 1 year ago

Check these 3 things:

  1. There should be a file in the GLOBAL folder called "XenonEffects.tpk". If it's not there, extract it from the release package and place it there
  2. Check if the path is correctly configured in ini: TexturePack = GLOBAL\XenonEffects.tpk
  3. If both things check out and are correct, enable UseD3DDeviceTexture in the ini

To me (judging by the motion blur) it looks like you're using NextGenGraphics.asi which can cause these issues. You really should enable UseD3DDeviceTexture.

nasiftanjim commented 1 year ago

yes they are all okay, but still the contrail looking sparks exist