xan1242 / TFCardEditGUI

Tag Force CardInfo Editor GUI - frontend for a card database editor
MIT License
12 stars 1 forks source link

Ability to export data? #1

Open MikeyMK opened 2 years ago

MikeyMK commented 2 years ago

Hiya!

Just wondering if you'd be able to implement the ability to export the data, maybe as a spreadsheet? I'd very much appreciate it if it can be done.

Thanks!

xan1242 commented 2 years ago

Not impossible to do... I can export the entire list view as a csv no problem. (Probably including importing support)

However, beyond that, I'd like to implement newer games first which is top priority (because of pend zones and link arrows).

Currently I'm stuck in other projects but I'll do this when I can.

On Sat, 30 Apr 2022 at 01:32, MikeyMK @.***> wrote:

Hiya!

Just wondering if you'd be able to implement the ability to export the data, maybe as a spreadsheet? I'd very much appreciate it if it can be done.

Thanks!

— Reply to this email directly, view it on GitHub https://github.com/xan1242/TFCardEditGUI/issues/1, or unsubscribe https://github.com/notifications/unsubscribe-auth/AB5ESDN6GZ3BPH3EAMMUCB3VHRWQPANCNFSM5UXPHIXQ . You are receiving this because you are subscribed to this thread.Message ID: @.***>

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MikeyMK commented 2 years ago

Awesome! For now I am copying the data I need from TF1 manually, but I look forward to seeing the newer games implemented along with the export feature.

Thanks again!

xan1242 commented 2 years ago

Hi, sorry for doing this 2 months later, but I'll make this function available soon.

This is still an excellent idea I should've implemented MUCH sooner... Oh well, better late than never!

YamiRaziel commented 1 year ago

A workaround I found was to copy the ini file with all cards - you can mass edit all you want. Then you can load the normal cardinfo.ehp file and drag & drop the mass edited ini file in and save it to the cardinfo.ehp

@xan1242 Have you by any chance done any updates to your tool? I'm using it to localize Tag Force 1 to a cyrillic, but the font is rendered really badly (with spacing between letters and extra large characters. Can you possibly help me with that?

xan1242 commented 1 year ago

I hadn't worked on the tool sadly, been far too busy between then and now with other stuff. For this tool in particular I got caught up in decompression and dictionary support for TF2 and newer.

I'm not sure about Cyrillic characters. The game uses the PSP system font for its rendering. Are there any PSP games that do it well?

Perhaps using the Japanese mode would help, as Japanese language uses different spacing/taboo.

Ngochuy238 commented 1 year ago

I'm looking forward to that. TF2 and newer...