Open Plut0nio opened 5 months ago
I'm getting a similar error too after the patch...
The thread attempted to read from or write to a virtual address for which it does not have the appropriate access.
Version: 240 EIP = 0x0053B912 ESP = 0x0019FD9C EBP = 0x0019FDC4 EAX = 0x077B2320 EBX = 0x00000000 ECX = 0x077B23A0 EDX = 0x077B234C ESI = 0xFFFFFFFF EDI = 0x0721C2A0
I'm getting a similar error too after the patch...
The thread attempted to read from or write to a virtual address for which it does not have the appropriate access.
Version: 240 EIP = 0x0053B912 ESP = 0x0019FD9C EBP = 0x0019FDC4 EAX = 0x077B2320 EBX = 0x00000000 ECX = 0x077B23A0 EDX = 0x077B234C ESI = 0xFFFFFFFF EDI = 0x0721C2A0
It looks like you're using patch 240 instead of 242.
I'm pretty sure I'm doing everything right (patched to version 242, copied NoCD-patched .exe* into game directory, and copied actors, AI, Audio, Cars, Movies, Particle, and Tracks folders from CD into game dir.), but I still get exception errors whenever I start the game with the Widescreen Fix.
Example:
I'm using the default global.ini, HP2WSFix.ini, and HP2WSFix_LowMem.ini files. I can run this game without exception errors using dgVoodoo, but there appears to be framerate drops whenever there's at least a car or two on the screen, and I was hoping maybe this fix would make the game run better than with dgVoodoo.
* I'm using the DiNO-BYTES NoCD .exe because the iMSDOX one gives me an error message saying "Corrupted files or registry; please reinstall." whenever I try to run it.
Specs: