Using Spigot 1.8.8
HeavySpleef 2.4.1 (From Spigot AFAIK)
Config:
# Defines wether or not liquid blocks are
# used to determine if a player has lost
# These liquids are: Water, Lava
# Default true
use-liquid-deathzone: true
People don't die when falling into water, as seen here:
Using Spigot 1.8.8 HeavySpleef 2.4.1 (From Spigot AFAIK) Config:
People don't die when falling into water, as seen here: