Closed IOBYTE closed 2 months ago
GL_TEXTURE_2D = 0x0de1, I think the errors lines come out because OpenGL4 no longer supports this mode, but they are automatically applied while reading models with old OSG plugins. I would suggest use FixedFunctionOptimizer dfined in readerwriter/Utilities to clean up the loaded scene and see if errors disappear or not.
Running osgVerse_SceneEditor on windows 10 gives me these errors:
Running osgVerse_Viewer gives me this:
The last line repeats in both cases.