xavier150 / MMVS

Macro Micro VR Service - Public bug report and tracking
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0.4.2 Lumen Room Graphical Light Issues #64

Closed DarkArtzDragon closed 1 year ago

DarkArtzDragon commented 2 years ago

Hello, I've had visual/graphical glitches appear when playing in the Lumen testing room. Pictures below: PXL_20221008_050902123 PXL_20221008_050939833 PXL_20221008_051042829 PXL_20221008_051047104 I haven't been able to reproduce these. This happened before correcting the saved files for 0.4.1 and 0.4.2. After correcting the saved files, I haven't been able to reproduce.

There is another issue though. When looking around in the area in a stationary spot, the lights turn to complete darkness if you look at dark area not lit up my lighting. Both standard or lumen lighting mode.

OzymandiasLlewellyn commented 2 years ago

There is another issue though. When looking around in the area in a stationary spot, the lights turn to complete darkness if you look at dark area not lit up my lighting. Both standard or lumen lighting mode.

You probably need to set the Minimum Screen Radius for lights, I believe this is a project setting in Rendering. I would try it myself but unfortunately I am not currently a 10$ patreon

Basically if the light doesn't cover a certain amount of visible pixels, it will be turned off and the next time the lighting cache updates the lightmass will be lowered.

xavier150 commented 1 year ago

image This same because the outlight effet.

xavier150 commented 1 year ago

Fixed in v0.4.4 I will close this issue after release.