xavierpuigf / virtualhome

API to run VirtualHome, a Multi-Agent Household Simulator
http://virtual-home.org
MIT License
454 stars 65 forks source link

V2.3.0 calling get_scene_camea() cause highly blink in Unity window #91

Open oneTaken opened 1 year ago

oneTaken commented 1 year ago

platform:
Apple M1pro Ventura 1.0 and ubuntu 20.04. same problem.

virtualhome version: v2.3.0. lower version will get other problems(seeing related issue), but function get_scene_camera render well.

problem: in demo.ipynb, when call get_scene_camea() function, the unity window change from some different scenes with very high speed. and when called render_scrpt function, this problem may fix with static scene .

I tried to going deeper with virtualhome_unity repo, and I did not find some potential reasons.

kswain55 commented 1 year ago

Currently trying to fix this, seems to be a graphics API issue

LiamMZ commented 10 months ago

@kswain55 were you able to resolve this issue?

kswain55 commented 10 months ago

Hi @LiamMZ, Seems like the exec needs to be recompiled with some settings changed in the render pipeline. I will try to do this and report back,

LiamMZ commented 10 months ago

Hi @LiamMZ, Seems like the exec needs to be recompiled with some settings changed in the render pipeline. I will try to do this and report back,

Awesome, thanks!

LiamMZ commented 10 months ago

@kswain55 any luck?

SongDoHou commented 7 months ago

@kswain55 Hi, I'm facing the same issue, is there any update? :)