xavirn / glmatrix

Automatically exported from code.google.com/p/glmatrix
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multiply matrix by scalar #47

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
You should include the function to multiply a mat4 or mat3 * 1/2 or 5, etc.

Original issue reported on code.google.com by jun...@gmail.com on 28 Mar 2011 at 11:29

GoogleCodeExporter commented 8 years ago
this is useful for things like cat-mull rom curves, that use "odd" parts of a 
mat4 that aren't normally used in transform and rotation matrices.

Original comment by jun...@gmail.com on 28 Mar 2011 at 11:38