Some tweaks that are useful for implementing custom RPCs in a game daemon that extract specific parts of the game state. This can be used when returning the full game state would be inefficient and too large, and only small parts of it are ever needed by a frontend.
Some tweaks that are useful for implementing custom RPCs in a game daemon that extract specific parts of the game state. This can be used when returning the full game state would be inefficient and too large, and only small parts of it are ever needed by a frontend.