This replaces the specific concept of custom RPC servers in the default main's with a more general GameComponent interface (that otherwise behaves the same). It also allows defining additional custom game components in the instance factory, besides just the RPC server.
This replaces the specific concept of custom RPC servers in the default main's with a more general
GameComponent
interface (that otherwise behaves the same). It also allows defining additional custom game components in the instance factory, besides just the RPC server.