This extends the combat system to support "attacks" that affect friendlies (although only normal AoE type for now, as that is what we need). We use this to implement the "ally shield projector" fitment (allyreplenish), which increases the shield regeneration rate of friendlies in a small AoE around the source.
For now, only the lf variant of the fitment has been defined; the others will be added in with an update for #142 before the competition start.
This extends the combat system to support "attacks" that affect friendlies (although only normal AoE type for now, as that is what we need). We use this to implement the "ally shield projector" fitment (
allyreplenish
), which increases the shield regeneration rate of friendlies in a small AoE around the source.For now, only the
lf
variant of the fitment has been defined; the others will be added in with an update for #142 before the competition start.