Open danielrossyamitrano opened 8 years ago
Just for the record, what I wanted was the panel to show the current bees in the BeeHouse inventory. The BeeHouse's inventory it's not accessible by pipes, nor by hoppers, but I thought I could see it in the panel.
I think this is maybe a crossmod issue?
The inventory card was designed for single block. I really should more heavily restrict when it returns the card. If it's not accessibly by pipes, it probably can't be used by the card
Anyway, I retryed on a new empty world. I placed an Industrial Information Panel on the grass, and introduced the same card on it. And it crashed, as well
Same error as well. I doubt it's an issue, I just need to restrict when the card is given back
If it is not suppoused to work, at least the game shouldn't be corrupted.
Corrupting the save file isn't a choice I make, it's because the code cannot run and continuously crashes.
I know. I mean that the card should be rejected if it's not suppoused to go in the panel or something.
Also, the documentation for this given card doen't appear anywhere.
I'm just being lazy about not documenting it. I'll work on it soon.
I had a Forestry BeeHouse and I attached to it an Industrial Information Panel. Nothing happened, so I inserted on the panel an Inventory Tracking Card, and then the game crashed and the world got unaccesible (fortunately, it was my tests "creative" world).
Here is the crashlog