xbpeng / DeepMimic

Motion imitation with deep reinforcement learning.
https://xbpeng.github.io/projects/DeepMimic/index.html
MIT License
2.33k stars 489 forks source link

Motion file generation for this repo? #148

Open rldoer opened 3 years ago

rldoer commented 3 years ago

Anyone knows how to generate more motion files? What's the best BVH converter?

hellozjj commented 3 years ago

mark

Zju-George commented 3 years ago

write your own... if you can't even write your own bvh, you are not likely to continue the research, cuz it's the basic of basic.

rldoer commented 3 years ago

Is there any constraints on the initial rotation, pose in the BVH? How does the RL-driven character align with a new BVH? thanks.

xbpeng commented 3 years ago

there are joint constraints that limit the range of motion for some joints like the elbow and knees.

What do you mean by aligning the character with a new BVH?

rldoer commented 3 years ago

My bad. I assumed the character always starts facing +x direction, which could be a problem if the BVH has a different initial state. Then, it needs to align itself with the initial pose of the BVH. It looks like it is not an issue now.