Hi, sorry to bother you. May I ask how do you get the specific data of the different state of the dog, I mean
those data such as in data/characters/dog.txt and data/controllers/dog/bound.txt. I want to redesign the posture of the dog in four states of FSM. Is there any tools or operation interface? Or where of the source code should I dive into?
the parameters for the FSM is specified by the policy, so that is learned. But we did have a separate optimization process that provided the initial actions, but we don't have that code in this release.
Hi, sorry to bother you. May I ask how do you get the specific data of the different state of the dog, I mean those data such as in data/characters/dog.txt and data/controllers/dog/bound.txt. I want to redesign the posture of the dog in four states of FSM. Is there any tools or operation interface? Or where of the source code should I dive into?