Open ryleymcc opened 3 years ago
Hi! I also met this problem As I understand Pangolin Viewer displays camera to world pose, that is why all movements are inverse
Can you please specify in what demo you see no inverse movement on tha map according to real movement?
Sorry about that i guess i was thinking about a video i was watching. The demos DO NOT follow the camera pose.
Do you know how to change it so it follows correctly?
I do not have a working solution for now, unfortunately. I am just using workaround you described above
When running camera slam with pangolin viewer, the map doesn't start until I toggle "follow camera" a few times and then it won't follow the camera properly. If i move the camera forward, pangolin moves backward, if i go left it goes right, but up and down works and so does rotation.