A system for running games using various 2d6-based role-playing games, specifically with the Cepheus Engine Core Rules and similar systems. <br/>This Product is derived from the Traveller System Reference Document and other Open Gaming Content made available by the Open Gaming License, and does not contain closed content from products published by either Mongoose Publishing or Far Future Enterprises. This Product is not affiliated with either Mongoose Publishing or Far Future Enterprises, and it makes no claim to or challenge to any trademarks held by either entity. The use of the Traveller System Reference Document does not convey the endorsement of this Product by either Mongoose Publishing or Far Future Enterprises as a product of either of their product lines.<br/>Cepheus Engine and Samardan Press™ are the trademarks of Jason "Flynn" Kemp; I am not affiliated with Jason "Flynn" Kemp or Samardan Press™.<br/> See the files OpenGameLicense.md and LICENSE for license details..<br/>
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chore(deps-dev): bump rollup from 3.29.4 to 4.18.1 #1589
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Bumps rollup from 3.29.4 to 4.18.1.
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Commits
21f9a49
4.18.1dc49b0b
refactor(ast): conditional branch (#5565)ce860b7
chore(deps): lock file maintenance (#5567)f38f72d
chore(deps): lock file maintenance minor/patch updates (#5566)dd1a6be
fix: escape%
if URI malformed (#5535)bcef5ea
Consider that the body of ClassBody might be of type StaticBlock (#5558)39bc7c5
chore(deps): lock file maintenance (#5556)c1ac651
chore(deps): lock file maintenance minor/patch updates (#5555)1c1587e
Refactor AST converters (#5544)655ce78
Watch rust files and rebuild during dev (#5543)Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
@dependabot rebase
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