Open 480gh8q0hg08 opened 8 months ago
I tried debugging it in renderdoc. I have attached the fragment shader and the vertex shader. texSamp0
is the dudv map and texSamp2
is the reflection texture. I can also upload the renderdoc capture somewhere. Hope this helps.
water-shaders.zip
It has been reported before & fixed in a custom build: https://github.com/xemu-project/xemu/issues/837
I have no idea why the issue was closed considering the bug has never been fixed apart from the custom build that is linked in that thread.
Title
https://xemu.app/titles/5443000d/#Ninja-Gaiden-Black
Bug Description
Surface of water looks weird. It looks fine when you're inside water but the top looks like this
Expected Behavior
It should look like this
xemu Version
xemu-v0.7.118-x86_64
System Information
OS: Linux Mint 21.2 Cinnamon Kernal: 6.2.0-39-generic GPU: NVIDIA 4060TI CPU:AMD Ryzen 9 7900X 12-Core Processor × 12
Additional Context
No response