xemu-project / xemu

Original Xbox Emulator for Windows, macOS, and Linux (Active Development)
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Halo 2: Fog Issues #1643

Closed Ernegien closed 1 month ago

Ernegien commented 1 month ago

Title

https://xemu.app/titles/4d530064/#Halo-2

Bug Description

Environmental fog in the Backwash multiplayer DLC map interferes significantly with player visibility making it unplayable; some kind of plane clipping issue? HUD elements and first person player models remain unaffected, environment decals and lighting are marginally unaffected.

Install DLC -> Main Menu -> Split Screen -> Game Setup -> Change Map -> Backwash

xemu-2024-05-09-00-46-07

https://github.com/xemu-project/xemu/assets/382923/21f78a22-9645-4b1c-bd1e-3dffa6c2b115

Expected Behavior

This is how it's rendered on real hardware

10 231 50 176-image6 10 231 50 176-image7 10 231 50 176-image8

xemu Version

Version: 0.7.121 Branch: master Commit: 5a144a3fd3770fb730027dbab406ce71218bf966 Date: Mon May 6 23:03:05 UTC 2024

System Information

CPU: AMD Ryzen 7 4800H with Radeon Graphics
OS Platform: Windows OS Version: 23H2 Manufacturer: NVIDIA Corporation GPU Model: NVIDIA GeForce RTX 2060/PCIe/SSE2 Driver: 4.0.0 NVIDIA 551.23 Shader: 4.00 NVIDIA via Cg compiler

Additional Context

No response

0Alastair1 commented 1 month ago

possibly related to https://github.com/xemu-project/xemu/issues/1523

Fox-GAMING commented 1 month ago

@Ernegien Hello, sorry for this being off topic, but I've been trying to find a way to contact you regarding your Forza texture extraction tools and your general knowledge of the game, as I am trying to export the map for personal use. Your FTexExtract tool doesn't seem to be working, and I also have some questions, mainly about UVs, as I am wondering if there is a way to extract UVs from the game rather than manually (Tediously) redoing them.