Vertex explosions on boot, fixed by letting the area fully load and then changing to 1x render resolution from 3x during runtime. Render resolution can then be set and works properly, but with garbage at top of the screen at any setting above 1x.
Expected Behavior
Output should be like this native resolution rendered screenshot, but higher resolution.
Title
https://xemu.app/titles/4c410022/#Thrillville
LA-034 [4c410022]
Bug Description
Vertex explosions on boot, fixed by letting the area fully load and then changing to 1x render resolution from 3x during runtime. Render resolution can then be set and works properly, but with garbage at top of the screen at any setting above 1x.
Expected Behavior
Output should be like this native resolution rendered screenshot, but higher resolution.
xemu Version
0.6.2-78-g2b27021eef
System Information
OS: Windows 10 x64 CPU: AMD Ryzen 5 3600X 6-Core Processor @ 3.80 GHz GPU: Nvidia RTX 3060ti Driver: 472.12
Additional Context
No response