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Quantum Redshift: Depth/Clipping Issues #828

Open Takarias opened 2 years ago

Takarias commented 2 years ago

Title

https://xemu.app/titles/4d530015/#Quantum-Redshift-Chou-Kousoku-Kuukan-Battle-Race

NTSC MS-021

Bug Description

Track and water surfaces render above other geometry. See attached screenshot for example.

Steps to reproduce:

  1. Launch Game
  2. Select any mode and track
  3. Drive until you find geometry very out of place

image

Expected Behavior

When in races, the track geometry should correctly sort behind scenery. Promo screenshot as example.

image

xemu Version

Version: 0.6.2-90-g6f507c80af Branch: master Commit: 6f507c80af546e0f5d316622d20f78820423ce6e Date: Wed Mar 23 00:38:13 UTC 2022

System Information

OS: Windows 10 CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz GPU: NVIDIA GeForce GTX 1080 Ti 10GB GPU Driver: 512.15 released March 22nd, 2022

Additional Context

No response

Triticum0 commented 2 years ago

@Takarias The issue with the car is Fixed please close xemu-2022-06-06-17-23-48

Triticum0 commented 2 years ago

not completely fixed but edit the issue to include them or create a separate issue for them

voltysquirrel commented 1 year ago

I launched the Quantum Redshift demo within MechAssault and experienced similar issues with culling. xemu-2023-04-22-16-47-15 xemu-2023-04-22-16-46-14 I don't know it's related but the title screen is also not rendering properly. xemu-2023-04-22-16-47-41

Krathoon commented 1 week ago

If you let the game run it's demo race you will also notice things missing. I guess that is the culling issue.