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Original Xbox Emulator for Windows, macOS, and Linux (Active Development)
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Meta: Audio Issues #904

Open Triticum0 opened 2 years ago

Triticum0 commented 2 years ago

Bug Description

Games that have problems with Audio Will be placed here to avoid making duplicate issues.

Audio Looping

Audio Buzzing/Hissing audio channels

sample rate Issues

Incorrect Audio Mixing

Missing Audio Effects/Cuts Out

Utilziation crackiling/Stuttering

Miscellaneous

Additional Context

All game Test Before January 3 2021 fall under untested as Audio was implemented before that point Also, most issues can be fixed by enabling the full DSP pipeline from the UI but comes with a performance penalty. So not sure how the dev will solve the issue completely.

RageXbox commented 2 years ago

Halo 2 as well for utilization crackle

AhayriSG commented 2 years ago

https://github.com/mborgerson/xemu/issues/531

FlavioBSJ commented 2 years ago

Otogi 1 has the Utilziation crackiling/Stuttering problem as well, but for some reason it only really starts being apparent around stage 5, with really bad effects at stage 6.

MaouYumisu1 commented 2 years ago

AMF Bowling 2004 intro FMV stuttering constantly. https://youtu.be/mhTrF2u1uic

RitschiRitsch commented 2 years ago

I may add Painkiller Hell Wars to that list. Some sound effects are missing or on low volume (e.g. rotating sound of Painkiller weapon is missing; shotgun primary fire low volume).

RinMaru commented 2 years ago

https://xemu.app/titles/4d530053/#Grabbed-by-the-Ghoulies Grabbed by the Ghoulies also has audio issues where sound effects are very low volume to the point you cant hear anything but music https://xemu.app/titles/54510005/#Red-Faction-II Red Faction 2 Has missing audio only Music plays

Hinotoumei commented 2 years ago

hunter the reckoning and hunter rededeemer both still have audio problems. there's no sfx. enabling dsp makes it worse.

RinMaru commented 2 years ago

https://xemu.app/titles/5451008b/#Nickelodeon-Tak-2-The-Staff-of-Dreams Tak 2 and the staff of dreams suffers from audio sounding very low quality the grunts and voice files in particular

MaouYumisu1 commented 2 years ago

Tiger Woods PGA Tour 2006 has alot of audio stuttering ingame. https://youtu.be/QBAm_oUj0Ps Not as bad with the rain but still there. https://xemu.app/titles/4541007e/#Tiger-Woods-PGA-Tour-06

Finalzero2005 commented 2 years ago

https://xemu.app/titles/4d530004/#Halo-Combat-Evolved I'm playing the german version of this game and Cortana and the Master Chief are WAY TOO QUIET. You can barely hear some during cutscenes or in-game. The Marines and Covenants on the other hand sound perfectly fine.

michaelCaleyWhaley commented 2 years ago

+1 still seeing sound issues in Hunter the reckoning

hmuphilly commented 1 year ago

Air Force Delta Storm should be considered broken on steam deck, half of the screen is missing and the first screen becomes glitchy.

ehw commented 1 year ago

One thing I noticed with Black Stone, the sound effects somewhat play (but are very crushed and clip a lot) with Real-time DSP processing DISABLED. If it's enabled, no sound effects play at all. Only music is unaffected.

TheChosenOne914 commented 1 year ago

the punisher i keep getting this c++ error at random times happens when i start the xemu app or certain levels clicking on abort retry ignore all do the same either crashes xemu app forcing it to close or lock up and freeze up not responding Microsoft Visual C++ Runtime Library Assertion Failed! Program File: /hw/xbox/nv2a/pfifo.c Line: 297 Expression false for information on how your program can cause an assertion failure, see the Visual C++ documentation on asserts (Press Retry to debug the application - jit must be enabled)

KhenemetHeru commented 1 year ago

Various games, but specific example: Battlestar Galactica - Cutscene videos start skipping/stuttering audio; seems to be video-related as it shows a severe dip in framerate on both audio and video in live debug window at the time, like, every other second, after about 1 minute or so of playing the cutscene. Every long cutscene video does it, regardless of rendering engine, vsync on/off and dsp on/off; shorter ones under a minute do not. This has been an issue for quite some time going back at least a year or more. Perhaps caching?

ghost commented 8 months ago

https://xemu.app/titles/45410035/#NCAA-Football-2004

OrganicOstrich commented 8 months ago

MTV Music Generator 3 Remix no longer has any audio issues

OrganicOstrich commented 7 months ago

Mashed: Fully Loaded has no audio issues and needs to be removed

mirrornoir commented 7 months ago

+1 for Call of Duty 2: Big Red One having audio issues in cut scenes only. The videos seems to play at half frame rate (Edit: Confirmed 15 fps average) and the audio exhibits a doubling up, in which each "cached" couple second snippets of audio is repeated twice before continuing. I'd argue this may be a video decoding issue rather than pure audio.

The audio in the rest of the game is fine, despite some ~22Khz sounding sound effect samples which are most likely intended, although original console comparisons were not performed.

Videos and audio perform as expected in the sequel by the same studio, Treyarch, in Call of Duty 3. I'll be happy to provide any additional debugging information required.

thekovic commented 7 months ago

Half-Life 2 might need to be added. Many effects (for example, Combine soldier gun shots) only play in the left ear/speaker. Makes it very difficult to tell which direction you are being attacked from.

OrganicOstrich commented 5 months ago

Out Run Coast 2 Coast didn't have any noticeable stuttering

KenDoStudios commented 3 months ago

Lord Of the rings third age is not running audio completely

Miguelkk533 commented 3 months ago

como baixa o jogo ?how to download the game

KenDoStudios commented 3 months ago

I'm sure if you search you can find it

On Fri, Aug 9, 2024, 9:34 PM Miguelkk533 @.***> wrote:

como baixa o jogo ?how to download the game

— Reply to this email directly, view it on GitHub https://github.com/xemu-project/xemu/issues/904#issuecomment-2278928672, or unsubscribe https://github.com/notifications/unsubscribe-auth/AZWOIBVR5R22GPO2FA4R6ILZQVUZTAVCNFSM5VMEHNOKU5DIOJSWCZC7NNSXTN2JONZXKZKDN5WW2ZLOOQ5TEMRXHA4TEOBWG4ZA . You are receiving this because you commented.Message ID: @.***>

antoniodesousa commented 3 months ago

The Punisher TQ-024 [54510018] should be removed from this list. I just tested it in the latest build and all cutscenes FMV/real-time are in sync.

BUILD INFO Version: 0.7.131 Branch: master Commit: a8d8ef5484686ab53e67ae10363747eec7eb6729 Date: Tue Jul 23 06:54:54 UTC 2024 SYSTEM INFO CPU: AMD Ryzen 9 6900HX with Radeon Graphics
OS Platform: Windows OS Version: 23H2 Manufacturer: ATI Technologies Inc. GPU Model: AMD Radeon RX 6600M Driver: 4.0.0 Core Profile Context 24.7.1.240711 Shader: 4.60

ghyujkilop commented 3 months ago

Furious Karting - When racing the audio does weird stutter/lags in audio. Also the engine audio to begin with is extremely loud.

All Sims Games: #1744

Same with Burnout 3: Takedown in this video.

Amped: Freestyle Snowboarding - Sound effects are louder than music a fair few db's.

TimeSplitters 2 - Gun audio problems with zappy guns especially. Really loud.