Open Ordinary205 opened 1 year ago
https://github.com/xenia-canary/xenia-canary/commit/28c67b93847cfe953205111f4d2fcedd8b10e3bb xenia.zip
apu_max_queued_frames = 16
draw_resolution_scale_x = 2 draw_resolution_scale_y = 2
d3d12_readback_resolve = true
Wonderful news that flicker is almost gone with scale, I love it. Performance I think is even better now.
Some parts of the map still flickers like crazy, but I accept this over everything flickers. OST still sometimes doubles, but not all the time, so it is better now. I must use readback resolve or the emulator just crashes after a short time and without this my inputs does not register like acceleration, or I could not change camera view. With older version, I don't have to use this, but the game flickers a lot more.
https://github.com/xenia-canary/xenia-canary/commit/921923472b48f3e29f695cda196be3d63a3b28cb xenia.zip
I modify these settings: apu_max_queued_frames = 16 fixes audio desync.
draw_resolution_scale_x = 2 much sharper image. draw_resolution_scale_y = 2 this must also be modified for the same reason.
Even better news, because it has got fixed even the readback part, because I don't even need it anymore, my inputs work perfectly and emulator is stable. I see even less flicker, and mostly it just trees in the BG. I have not tested it which version fixed this, but just a couple of version differences. Music still doubles randomly I cannot see any reason why is this, but if you just mute it, no problem can be noticed.
Have completed the full game and the the only major issue is stuttering caused by double buffering(looking for future patch to disable double buffering if it possible). Additionally the game sometimes mute one of the channels(right or left) on headphones in radio, to fix with just use nex xma decoder.
At least for me, the game is dipping below 30 FPS (even with patches). I'm running it with a Ryzen 5 5600 alongside an RTX 4060.
At least for me, the game is dipping below 30 FPS (even with patches). I'm running it with a Ryzen 5 5600 alongside an RTX 4060.
Got 5600 and 3060 12gb, at 1440p when driving la - 50-60fps, at the races - 45-55 fps(drops to 40fps sometimes), only at 4k fps drops below 30fps.
At least for me, the game is dipping below 30 FPS (even with patches). I'm running it with a Ryzen 5 5600 alongside an RTX 4060.
Got 5600 and 3060 12gb, at 1440p when driving la - 50-60fps, at the races - 45-55 fps(drops to 40fps sometimes), only at 4k fps drops below 30fps.
What settings and patches did you applied?
At least for me, the game is dipping below 30 FPS (even with patches). I'm running it with a Ryzen 5 5600 alongside an RTX 4060.
Got 5600 and 3060 12gb, at 1440p when driving la - 50-60fps, at the races - 45-55 fps(drops to 40fps sometimes), only at 4k fps drops below 30fps.
What settings and patches did you applied?
60fps patch, disable motion blur.
Also sometimes I get a random black screen flicker when the internal resolution is above native. Has someone found a fix for it?
Also sometimes I get a random black screen flicker when the internal resolution is above native. Has someone found a fix for it?
That's expected since resolution scaling is a hack.
Then it is a regression because the flickering issue doesn't occur on the stable branch.
I'm also having major stutters most of the time. FPS gets frequently below 30, especially at south central LA (it never goes above 30 there). I have a 4060 with Ryzen 5 1600 running at 1440p
I'm also having major stutters most of the time. FPS gets frequently below 30, especially at south central LA (it never goes above 30 there). I have a 4060 with Ryzen 5 1600 running at 1440p
Maybe there is a problem with cpu, got ryzen 5600, fps doesn't drop below 30. Stuttering caused by double buffering of the game itself, so better stay to locked 30fps.
Maybe there is a problem with cpu, got ryzen 5600, fps doesn't drop below 30. Stuttering caused by double buffering of the game itself, so better stay to locked 30fps.
I also think so. I've been wanting to upgrade my cpu for some time now so we will see... My fps was already locked to 30 but maybe I should also try activating vsync.
By default the game runs at incorrect speed if FPS is above 30 - to fix have to lock Xenia to 30 FPS with RivaTuner or inside the emulator settings. If 60+FPS is desired have to use Xenia patch, but there are issues with it, instead opt for frame generation:
- Currently do NOT recommend using the Xenia patch for this game due to the following issues with the patch:
!Instead found the best experience with the Frame Generation:
Validation
Xbox 360 Marketplace link
https://marketplace.xbox.com/en-GB/Product/MCLA-Complete/66acd000-77fe-1000-9115-d802545407f8
Xenia version
https://github.com/xenia-canary/xenia-canary/commit/ad2d27f6dcd6164d23325b8ac1c04701b57d3d48/
Issues
This game performs great on the Canary version with a solid 30 FPS, it seems playable without any freezes or crashes. Although the vinyls are still missing, and the audio does get messed up during the cutscenes.
Using the resolution more than 720p causes the graphics to go corrupted for a short time when driving through the windows.
Log
xenia.zip
Screenshots
Labels
gpu-drawing-missing state-playable apu-silent tech-engine-rage