Open kanelakis opened 4 years ago
actual labels like state-gameplay, gpu-corrupted-drawing and apu-garbage
actual labels like state-gameplay, gpu-corrupted-drawing and apu-garbage
ok edited.:)
the same is happening to me, a glitch on the music battle.
https://github.com/xenia-canary/xenia-canary/commit/378a22ae15eb7c3463c7d5b538b94be2e786c30b xenia.zip Tested the game with the 6 February 2020 version, the game goes wrong as in the photo, there are throttles of the textures that annoy, however the game up to that point is gameplay. Music glitch in battle and in game scenes, both where the game title appears and where the characters in the movies speak.
@kanelakis missing commit link.
@kanelakis missing commit link.
insert.:)
xenia.zip https://github.com/xenia-canary/xenia-canary/commit/d06a68ea74d06a19b6a84e5e47a96ef33e1dee1c The error remains constant as it appears after tot minutes of play. Then I report these pixel deficiencies in the next level to the city. There is a lack of audio when Kaim discovers Jansen behind the column in Gongora's residence.
xenia.zip https://github.com/xenia-canary/xenia-canary/commit/d06a68ea74d06a19b6a84e5e47a96ef33e1dee1c I played until I got the known error, there is a lack of audio in the level and in the battles, especially in the second part after the house, the only problems are textures as in the photos. The zip file came pretty big.
After many updates on the xenia-canary the game is a little more stable on the sound gliches, they are less often but very common on the cutscenes , but the random crashing still exist but is less common last time it happened after (40 min - 1 hour) of gameplay (graphics device lost propably due to an internal error) another problem is when the game crashed my pc crashes too and restarts. I managed to write down the error codes on the blue screen when my pc crashes and before it restarts: nvlddmkm.sys stop code: VIDEO_TDR_FAILURE
Hi, then with the latest version April 7 2020, I got a chill out of the PC, luckily I did the restart and I did not get the blue Windows screen, the drivers that I installed are all good I have not put external drivers. In fact, I realized that the game was not as fluid as before but it was jerky.
The music in the first battle stutters non-stop, but battles afterwards in the first disc so far do not have any sound issues.
After the Xenia canary May update the game plays a little better but the soft lock in grand staff still exist in the cage it stucks before the cutscene but I dont get the (graphics device lost propably due to an internal error) message and my pc doesnt crash , also if you pause the game in cutscenes that you cant skip it freezes for me, I managed to found a save after the grand staff soft lock and it continues relatively normaly, in cutscenes the sound glitches and sometimes you lose sound for the rest of the game .
There no softlock u need get the config file from icebullet youtube to get grandstaff softlock gone and keep using googlechrome to trick it its work on latest build. I nearly finsh disk 3 i love this emulator then real xbox 360 is u get fast forward doing + keyborad and decrease speed is - keyborad
I am testing with the 26 May 2020 version, I have almost arrived at the Grand Staff, without finding problems, apart from audio defects. I changed my hardware by putting a GTX 1080 8 gb, before I had a GTX 1060 6 gb. Now I have: Intel core i9 9900K 3.40 Ghz Ram: 32 GB Video card: MSI Armor GTX 1080 8gb.
Thats aduio defects is nothing just only cutscence just keeep saving alot for that game.
I got to the Grand Staff, but after the various battles, I got to fight with the Queen's soldiers and it got stuck. The log file is 2 GB. https://drive.google.com/file/d/1XCYsMsEzeRFX3sxMuRj9-uBLOFRMVcDv/view?usp=sharing Update: I took out the monsters of the Grand Staff, I fight with the soldiers, the second time the commander speaks to shoot the arrows becomes soundless, and also the battle. Once the battle is over, it remains without sound until the first cages, then when I want to talk to someone it stops with the black screen.
@abel123 can u explain better how u get past the soft lock at grand staff plz ? u said something about getting a config file ?
I got to the Grand Staff, but after the various battles, I got to fight with the Queen's soldiers and it got stuck. The log file is 2 GB. https://drive.google.com/file/d/1XCYsMsEzeRFX3sxMuRj9-uBLOFRMVcDv/view?usp=sharing Update: I took out the monsters of the Grand Staff, I fight with the soldiers, the second time the commander speaks to shoot the arrows becomes soundless, and also the battle. Once the battle is over, it remains without sound until the first cages, then when I want to talk to someone it stops with the black screen.
i have the same problem like many others there seems to be a fix as asbel123 said but it's not very detailed explained
@Showcasex Tech support and questions belongs on the Discord server.
Same problem. Grand Staff, when the general orders the archers to shoot the arrows, the audio goes wrong. if you pause the game stops, if you continue, it works until the dream revealed in the cell. as you try to talk to your teammates (who don't see each other, it doesn't load the texture) everything freezes without the possibility of salvation
I just finshed lost oddssey about 3 weeks ago on xenia canry 100% complete and all skills mastered. There a aduio glitches in the last boss and u dont hear last boss music at all.
I just finshed lost oddssey about 3 weeks ago on xenia canry 100% complete and all skills mastered. There a aduio glitches in the last boss and u dont hear last boss music at all.
what did you do or what settings did you put to overcome the bug at grand stuff?
https://youtu.be/iXcMPqxt7UQ this video got the config file use that to bypass grand staff on the lastest build of canry thats how i finsh the game
sadly the link of the video config file has expired, would you know how to turn yours or tell us what is special?
why are my comments asking which settings allow to overcome the problem, are marked as "off-topic"? the topic does not have game compatibility as an argument, and therefore how to make it work?
https://youtu.be/iXcMPqxt7UQ this video got the config file use that to bypass grand staff on the lastest build of canry thats how i finsh the game
Unfortunately this build is no longer found, I have searched around, I see with its save if it unlocks everything. If I find other problems, I report it.
Nothing to do with his saves, later he freezes.
sadly the link of the video config file has expired, would you know how to turn yours or tell us what is special?
I know they aren't all relevant but these are the changes the user made from the default settings:
protect_zero = false # Protect the zero page from reads and writes.
log_level = 0 # Maximum level to be logged. (0=error, 1=warning, 2=info, 3=debug)
kernel_display_gamma_type = 2 # Display gamma type: 0 - linear, 1 - sRGB, 2 - TV (BT.709), 3 - power specified via kernel_display_gamma_power.
hid = "any" # Input system. Use: [any, nop, sdl, winkey, xinput]
discord = false # Enable Discord rich presence
gpu = "d3d12" # Graphics system. Use: [any, d3d12, vulkan, null]
d3d12_texture_cache_limit_hard = 2048 # Maximum host texture memory usage (in megabytes) above which textures will be destroyed as soon as possible. If using 2x resolution scale, 1.25x of this is used.
d3d12_texture_cache_limit_soft = 1024 # Maximum host texture memory usage (in megabytes) above which old textures will be destroyed (lifetime configured with d3d12_texture_cache_limit_soft_lifetime). If using 2x resolution scale, 1.25x of this is used.
use_haswell_instructions = false # Uses the AVX2/FMA/etc instructions on Haswell processors when available.
cpu = "x64" # CPU backend [any, x64].
apu = "xaudio2" # Audio system. Use: [any, nop, sdl, xaudio2]
The general guidance is:
I tried all of this and got past the crashing. I still got random crashes thoughout the game but they didn't re-occur when reloading. Audio is still an issue with repeated sounds glitching and problems with audio throughout cut scenes. The game is still playable and everything can be done including new game
U fixed the aduio in lastest build but music go to squelch sound and its no problem nows i am so happy i can hear last boss music clear. U got so close to playable i cant wait see ur lateset build on christmas.
xenia.zip Build: detached / b0b8987a2373f0d04161be4070725215ea12528e on Oct 6 2020 Then with the latest version of October the sound is partly fixed, but still problems, and the emulator crashed after the Grand Staff sent the lightning bolt.
To add to this, I've managed to pinpoint where the sound issues in Lost Odyssey started to regress. These are all canary builds.
xenia_canary_b0b8987a2 (06 October 2020) - Good cutscene audio, slight stuttering, voices slightly out of sync, but with loud buzzing at times xenia_canary_bb4b58c91 (10 October 2020) - No buzzing, but slight stuttering and voices very out of sync in cutscenes xenia_canary_1eb676a70 (10 October 2020) - IMPROVEMENT - Slight stuttering, voices slightly out of sync in cutscenes. Similar to 06 October build, without the buzzing
All subsequent canary builds have the same audio until:
xenia_canary_0afcd8769 (18 October 2020) - MAJOR REGRESSION - Massive audio issues in cutscenes. Cutscenes with missing audio start to appear
The latest version without overly disruptive audio seems to be xenia_canary_7d36c94d6 (13 October 2020), which may be the best build to play the game on right now.
I have not yet gotten to grand staff. However, I did get to an early cutscene (first meeting Gongora in his mansion) where there would be no audio and the game would crash if I pressed start for the 18th October canary build, but not for prior builds. I'll see what happens when I get to grand staff. Hope it helps
EDIT: I got to grand staff. While audio related crashes are fixed (no crash when arrows are fired), the two crashes in the cages (right after Kaim's dream and when you can switch between party members) still remain in the 13 October 2020 build.
Build: detached / 87442b106c64c860f0d25d6ee2d2f5107a51877b on Feb 13 2021 The game not load and application closes. xenia.log
Since my last post nothing has changed, the application closes as soon as I load or new game.
On 4 March build, major audio glitching during opening battle and cutscenes takes place. I have not made it to Grand Staff yet. Will update at that point.
Found an Issue with latest version of Canary and Main build where the game would crash every time when trying to acquire Ming's Harp on Disk 4 in the White Boa. Managed to solve the issue by using a much older version of Canary, (version 7dbcde1 , Aug 19, 2021). Just leaving this for anyone else that runs into this problem.
Ming's Harp is not needed to beat the game, but it is needed for a side-quest that gives arguably the best accessory in the game, so it's relatively important, many may have skipped it and never ran into the crash since it's not mandatory.
I pretty much completed the game 100%, the verdict: with the proper settings it's playable with no audio or video issues I could notice whatsoever, but one crash in a specific part of the story will happen. Here's my experience and things I wish I knew from the start:
Previously this section used to recommend using an old emu version due to ROV rendering being broken. This is no longer the case, so just use the most recent canary!
List of emu settings to tweak in xenia-canary.config.toml
. Since these are specific to this game, I'd recommend you to create an empty portable.txt
file in the same folder as the xenia_canary.exe
and launch it once to generate the config file, so you can edit it from the same folder:
apu_max_queued_frames = 16
(fix the large audio delay)
postprocess_antialiasing = "fxaa"
(better quality)
render_target_path_d3d12 = "rov"
(much better quality, essential to fix bad emulation, with this the game looks flawless, the window title should say ROV to confirm it's working)
controller_hotkeys = true
(this is a "slow" game so you might want to make extensive use of Xenia's Time Scalar feature, which is basically a speedhack like the FFX-HD booster. For a list of hotkeys go to HID -> Display controller hotkeys)
d3d12_allow_variable_refresh_rate_and_tearing = false
(fix screen tearing)
vibration = false
(imo it's annoying to vibrate at every single received attack and more, but it's your choice)
user_language =
(choose your language)
There are 3 retail versions of this game with varying audio & subtitle language support:
This game has some Game Patches available. The file we care about is 4D5307FA - Lost Odyssey.patch.toml
. Enable the 60 FPS
mod, and maybe also Disable Motion Blur
if you dislike it. You get a [Patches Applied]
mention in the window title as confirmation.
This game also has some Title Updates (DLC). You can easily install each of them through the File -> Install Content...
menu while the game is closed.
A saint who completed the game has shared his DX12 ROV shader cache, absolutely go download it to eliminate stutters. Once added, the very first launch of the game may be extremely slow (10 minutes for me), if it happens just BE PATIENT and let it finish.
Cheats that work with the canary build are available here (jump to the newest posts for potential updates). Cheat Engine required. The most interesting function is a cool "save anywhere" feature.
If you crash repeatedly or freeze at certain points of the story refer to the solutions provided by other users in this thread and the master one. In my experience there was only 1 crash in Disc 3 train section which is avoidable by skipping the cutscene where a character is getting frozen.
The framerate limiter of the emu doesn't work properly, so dream sequences and some loading screens will unnecessarily waste 100% of your GPU due to extremely high unlocked FPS. To prevent this you can limit the emu's FPS to 60 with your NVIDIA/AMD control panel, or with a 3rd party program (e.g. MSI Afterburner or Special-K)
Strongly recommended in-game settings:
Text Speed: Fast
Battle Cursor: Save
This game has NG+ (New Game Plus). In case you want to breeze through the game in easy mode, you can begin the game with high level characters using my save file (load the save with the compass-shaped icon). You could even use the save file to ignore the game completely and enjoy the well-written "visual novel" portion instead. You don't even need all 4 discs for this, a random one is sufficient. The stories are all unlocked and available from the main menu, but some of them are DLC.
Lastly, if you can't make the previously mentioned Controller Hotkeys work or want to map them to different buttons, you can use AutoHotkey to map the corresponding keyboard shortcuts NumPad- and NumPad+ to something like L3 and R3 analog stick joypad buttons:
;Win+R -> joy.cpl -> Properties (to assign the proper joy numbers)
#SingleInstance Force
1joy11::NumpadSub
1joy12::NumpadAdd
I pretty much completed 100% the game, the verdict: with the proper settings it's playable with no audio or video issues I could notice whatsoever, but some crashes in specific parts of the story will happen. Here's my experience and things I wish I knew from the start:
- Currently, the best Xenia build to play this on is 26dc48f_canary_experimental dated 2023-04-15, because it's the last version where ROV still works properly as mentioned here.
- List of emu settings to tweak in
xenia-canary.config.toml
. Since these are specific to this game, I'd recommend you to create an emptyportable.txt
file in the same folder as thexenia_canary.exe
, so you can edit the config from the same folder:max_queued_frames = 3
(fix the large audio delay)postprocess_antialiasing = "fxaa"
(better quality)render_target_path_d3d12 = "rov"
(much better quality, with this the game looks flawless, the window title should say ROV to confirm it's working)vibration = false
(false by default, this is just a reminder that vibration works in this game but it's annoying to vibrate at every attack received imo so keep it disabled)user_language =
(choose your language)- There are 3 retail versions of this game with varying audio & subtitle language support:
- JPN = JA,EN
- EUR+Asia = JA,EN,KO
- EUR+USA = JA,EN,DE,FR,ES(text only),IT The best version is EUR+USA since it supports Game Patches and has the most languages, but the EUR+Asia release is the only one with Korean, and the JPN version is the only one with toggleable ruby characters in subtitles. You select the audio language in-game, and the text language through the emu settings.
- This game has some Game Patches available. The file we care about is
4D5307FA - Lost Odyssey.patch.toml
. Enable the60 FPS
mod, and maybe alsoDisable Motion Blur
if you dislike it. You get a[Patches Applied]
mention in the window title as confirmation.- This game also has some Title Updates (DLC). You can easily install each of them through the
File -> Install Content...
menu while the game is closed. Upon successful installation you don't get any confirmation message, but you do get one upon failure.- A saint who completed the game has shared his DX12 ROV shader cache, absolutely go download it to eliminate stutters. Once added, the very first launch of the game was extremely slow for me, if it happens just BE PATIENT and let it finish.
- Cheats that work with the canary build are available here. They even include an interesting QoL "save anywhere" feature. Cheat Engine required.
- If you crash repeatedly or freeze at certain points of the story refer to the solutions provided by other users in this thread and the master one (Disc 3 train section was particularly nasty for me).
- To prevent unnecessary GPU 100% consumption due to extremely high FPS during dreams, speedhacking and the initial loading screen, you can limit the FPS to 60 with a 3rd party program (e.g. with MSI Afterburner+RTSS)
- Strongly recommended in-game settings:
Text Speed: Fast
Battle Cursor: Save
- This game has NG+ (New Game Plus). In case you want to breeze through the game with ease, you can begin the game with high level characters using my save file (load the save with the compass-shaped icon).
- Lastly, this is a "slow" game so you might want to make extensive use of Xenia's Time Scalar feature (basically a speedhack kinda like the FFX-HD booster). The shortcuts are NumPad- and NumPad+, and since I play on joypad I personally like to map them to my L3 and R3 analog stick buttons with this simple AutoHotkey script:
;Win+R -> joy.cpl -> Properties (to assign the proper joy numbers) #SingleInstance Force joy11::NumpadSub joy12::NumpadAdd
Hello dear, with your system I managed to overcome the level of the Grand Staff and the prisons that made me suffer.:) Thank you, now I continue with the game and see if it is 100% complete. I only did this part and the patch: "Currently, the best Xenia build to play this on is 26dc48f_canary_experimental dated 2023-04-15, because it's the last version whttps://github.com/https://github.com/xenia-canary/xenia-canary/issues/164 ROV still works properly as mentioned here.
List of emu settings to tweak in xenia-canary.config.toml. Since these are specific to this game, I'd recommend you to create an empty portable.txt file in the same folder as the xenia_canary.exe, so you can edit the config from the same folder: max_queued_frames = 3 (fix the large audio delay) postprocess_antialiasing = "fxaa" (better quality) render_target_path_d3d12 = "rov" (much better quality, with this the game looks flawless, the window title should say ROV to confirm it's working) vibration = false (false by default, this is just a reminder that vibration works in this game but it's annoying to vibrate at every attack received imo so keep it disabled) user_language = (choose your language)
There are 3 retail versions of this game with varying audio & subtitle language support:
JPN = JA,EN EUR+Asia = JA,EN,KO EUR+USA = JA,EN,DE,FR,ES(text only),IT The best version is EUR+USA since it supports Game Patches and has the most languages, but the EUR+Asia release is the only one with Korean, and the JPN version is the only one with toggleable ruby characters in subtitles. You select the audio language in-game, and the text language through the emu settings. This game has some Game Patches available. The file we care about is 4D5307FA - Lost Odyssey.patch.toml. Enable the 60 FPS mod, and maybe also Disable Motion Blur if you dislike it. You get a [Patches Applied] mention in the window title as confirmation." For the rest it didn't help me, I hope that with what I've done I can complete it without problems.:)
It freezes, not crashes, at least for me, on the train scene on disc 3. Since it is a freeze without any errors in the log, the log is of limited value. This is still happening today, with the current canary build https://github.com/xenia-canary/xenia-canary/commit/2509b03b81afc2946fd518db61fb68832e817258
Up to this point I haven't had any crashes other than for disc changes after opening the new disc in the dialog.
For reference this is where it freezes in the game: https://youtu.be/wlZS45q_Mz4?t=68466
I am including my content directory so that developers can get to the freeze point which is much better than info in the log and investigate, just load the last save and board the train, and attack the enemies, there are no choices or places you can go after boarding the train. If you need to know what to do here is where the last save is at https://youtu.be/wlZS45q_Mz4?t=66601 . You will likely need to reinstall the DLC as I deleted it from the archive. 4D5307FA.zip
Hash is "C0A4515E25B5D74B" for default.xex and media_id for disc 3 is "6DD59D08", (USA, Europe)
Also thanks for sharing the autohotkey script I updated it to the below so it only works with Xenia and can leave it running in the background:
;Win+R -> joy.cpl -> Properties (to assign the proper joy numbers)
SetTitleMatchMode 1
#SingleInstance Force
2joy9::SpeedDown
2joy10::SpeedUp
SpeedDown(){
try{
ControlSend "{NumpadSub}", , "Xenia-canary"
}
}
SpeedUp(){
try{
ControlSend "{NumpadAdd}", , "Xenia-canary"
}
}
So i have a freexing issue on disc 1, when you are locked up on white boa and it asks you to switch i can switch to jansen just fine but if i switch to the seth the game freezes anyone have a solution
So i have a freexing issue on disc 1, when you are locked up on white boa and it asks you to switch i can switch to jansen just fine but if i switch to the seth the game freezes anyone have a solution
When the game offers you the option to switch characters choose not to, just wait a few minutes and the next scene will trigger automatically.
I didnt read it here so idk if I am the only one with screen tearing? Does anyone have a solution for this? I know it's a fps sync issue with the monitor, but the game runs fine at 30fps and I have it locked to that framerate, I don't care playing at 30fps, but it's weird and very annoying the screen tearing.
I didnt read it here so idk if I am the only one with screen tearing? Does anyone have a solution for this? I know it's a fps sync issue with the monitor, but the game runs fine at 30fps and I have it locked to that framerate, I don't care playing at 30fps, but it's weird and very annoying the screen tearing.
EDIT: I think I found the culprit! I just downloaded the latest canary build and I suddenly had screen tearing also. I found a setting called "d3d12_allow_variable_refresh_rate_and_tearing" in the config. It was set to "true". Setting it to "false" eliminated the screen tearing instantly :) Hope this helps!
Might be a bit of a late answer, but is vsync turned on in your xenia-canary.config.toml? You can check by opening the config in notepad and search "vsync". Set to vsync = true. If that's not it, are you by any chance running multiple displays? Like cloning to a TV for instance? I'm playing some games on my TV(like this game) and only having the TV enabled in nvidia control panel eliminaters stutters and tearing.
To any Good Samaritan out there hunting for bugs to fix:
I'd like to emphasize that out of all the reported crashes, there's only one that happens 100% consistently with every version; canary or master, old or new, DX12 or VK, any language, on any configuration: a disc 3 cutscene inside the train (which can be skipped to avoid the crash).
It's this specific frame (the game freezes while a character is getting frozen, the irony):
@CeruleanSky already posted a save file for reproducibility here. Despite the warning, the DLC isn't necessary.
xenia canary freezes with no logs, CPU keeps wasting and the GPU stays at 0%. But at least xenia master crashes with a proper error message and a dump:
All latest versions of Canary/Master have an issue with hard crashing at the same exact point every time. When opening Royal seals with Tolten in both Uhra and Ancient City. When the scene ends after the item swirls disappears the game crashes. Can provide save file and logs if required. If anyone knows a previous version where this isn't an issue, please let me know.
Several scene crashes can be avoided skipping the scene.
I finished the game using canary from 2023-10-01: https://github.com/xenia-canary/xenia-canary/releases/tag/7946570 and master to avoid ming harp crash.
@DiegoE3 Unfortunately it's not a skippable scene as such so it's not possible but thanks for linking your version I'll absolutely be trying this tonight! Update - I've tried the version you recommended and unfortunately I have the exact same issue. I've used many versions of canary and master by going back upto 2 years worth and same thing, I believe at this point its a hardware issue. 7900XTX GPU Specifically.
I remember having crashes on several Royal Seals, just as I had crashes on the jukebox and the Ming harp; these crashes resolved themselves in the last part of the game without me doing anything or changing xenia version. They just stopped happening.
@DiegoE3 I've just tried it on a PC at work which worked first time. This is on an old NVIDIA GTX 1650 GPU. So it would likely appear to be a hardware related issue and points at AMD but without more testing I can't say for sure. But anyone who has these issues and sees this in the future, try a different PC.
Marketplace
Tested on xenia-canary/xenia-canary@f92f6606
Issues:
Graphics and sound glitch, also in the Menù.
Log:
xenia (2)_2.zip
Screenshot(s):
Labels:
issues Graphics and Sound state-gameplay, gpu-corrupted-drawing and apu-garbage