Open stride21 opened 6 years ago
Still occurs on https://github.com/xenia-project/xenia/commit/a4a35b4e9860554d1f86682ce1d6ba9d2f61c0d2 (Vulkan) and https://github.com/xenia-project/xenia/commit/5582e63ef1930f3f7a30d0ffdac4cc66c48a8645 (D3D12)
If it helps, it gives this error:
!> 0000005C Unimplemented instruction: xe::cpu::ppc::InstrEmit_mtvscr !> 0000005C Unimplemented instr 82797838 10000644 mtvscr
Requires GPU>CPU resolve readback for text rendering.
Tested on https://github.com/xenia-project/xenia/commit/e7cd2ffffa418002ea5e526a3edba734d5f24990
Booted game. Xenia closes after intros.
:warning:You must set break_on_unimplemented_instructions=false
!
state-intro | tech-middleware-havok
Tested on xenia-project/xenia@e7cd2ff
Booted game. Xenia closes after intros.
⚠️You must set
break_on_unimplemented_instructions=false
!state-intro | tech-middleware-havok
This way is not working on new build in xenia canary
I got it to start successfully in canary by adding -dvd -game portal
to cl
in the config, in addition to disabling break_on_unimplemented_instructions
. Sometimes there will be major graphical bugs in which colors become distorted, which is possibly related to the color correction Portal has in all of its maps.
Tested on: https://github.com/xenia-project/xenia/commit/3d30b2eec3ab1f83140b09745bee881fb5d5dde2
Still requires break_on_unimplemented_instructions
. It's possible to reach menu if A button is pressed fast enough in title screen. Game will freeze about a second after loading title screen, regardless if menu is reached or not.
This game is playable from start to finish on Canary: https://github.com/xenia-canary/game-compatibility/issues/142#issuecomment-2223433452
Marketplace
Tested on (xenia-project/xenia@ba7dc6b)
Issues:
Portal crashes on start up.
Log:
xenia.zip
Screenshot(s):
Labels:
(state-crash-host)