xenia-project / game-compatibility

https://xenia.jp
BSD 3-Clause "New" or "Revised" License
456 stars 145 forks source link

415607DA - Marvel Ultimate Alliance Gold Edition #124

Open LarsMasters opened 8 years ago

LarsMasters commented 8 years ago

Marketplace

Issues:

The game works, but the gameplays & intros didn't.

It was from here (along w/ other games): https://www.reddit.com/r/xenia/comments/3fj1qb/list_of_xbla_games_working_or_not_584107d1584107fe/

Labels:

state-nothing

Razzile commented 8 years ago

this isn't really a substantial report. could you gather more information?

Sinoxan commented 8 years ago

415607DA

https://web.archive.org/web/20101101165034/http://marketplace.xbox.com/en-US/Product/Marvel-Ult-Alliance/66acd000-77fe-1000-9115-d802415607da

The Gold Edition appears to be the base game with DLC bundled.

@LarsMasters What do you mean by "the game works, but the gameplays & intros didn't."? So just the menu?

sephiroth99 commented 8 years ago

Marvel Ultimate Alliance (non Gold Edition) has the same Title ID.

Game seems to be stuck in a loop. It fails to NtQueryVirtualMemory in the 7F00xxxx-7FFFxxxx and FFDxxxxx-FFFxxxxx ranges, and retries forever.

Log Here

CovertSlinky commented 6 years ago

Marketplace

Tested on (https://github.com/xenia-project/xenia/commit/2bd9bae0f483c0ac099a3b7e63a7c99845fee589)

Issues:

(Current state is nothing. Xenia never manages to load the game, no crash or anything though.)

Log:

xenia.zip

Labels:

(state-nothing)

Etokapa commented 3 years ago

Tested on https://github.com/xenia-project/xenia/commit/87a3c5fac2d3ccf9e7bdb7076038cd9e889a31f6

Tried to start a New Game. Guest Crashes on the loading screen.

• No storage device detected.

ma (1) ma (2)

xenia.zip

state-menus

Etokapa commented 3 years ago

Tested on https://github.com/xenia-project/xenia/commit/9a74df491ffd0189ddd26bc2030e0eae6a775f4e

Defeated Scorpion and made it to first save point. 31FPS with vsync off and shaders cached.

⚠️ Game requires protect_zero = false ⚠️ :warning:Minor graphical issues with corrupted videos. Press F5 to fix. :mute:Music is silent.

mua (5)

More Screenshots ![mua (1)](https://user-images.githubusercontent.com/31154606/105766515-79fa3e00-5f1f-11eb-8aa9-5ffd059ed662.png) ![mua (2)](https://user-images.githubusercontent.com/31154606/105766516-7a92d480-5f1f-11eb-92cf-3214342f4b55.png) ![mua (3)](https://user-images.githubusercontent.com/31154606/105766518-7a92d480-5f1f-11eb-889b-23e27a35c17e.png) ![mua (4)](https://user-images.githubusercontent.com/31154606/105766520-7b2b6b00-5f1f-11eb-853c-e8b2bd79e338.png) ![mua (6)](https://user-images.githubusercontent.com/31154606/105766521-7b2b6b00-5f1f-11eb-95ad-2a87e67e1577.png)

xenia.zip

state-gameplay | apu-silent

lkakinho commented 2 years ago

The game still has the same problem as before, after starting a new game, it breaks during loading Sem título

alpha0fiery0 commented 2 years ago

The game still has the same problem as before, after starting a new game, it breaks during loading Sem título

I'm having the same problem

Machina74 commented 2 years ago

Same problem for me with the latest build. Game crashes on loading

KBouder commented 1 year ago

The game launches and runs on the latest Canary with protect_zero=false, but caused a BSOD about 2 minutes into gameplay.

Steam Deck running Windows 11

TaichiSuzuki722 commented 1 year ago

were you able to get to the change team before it started crashing?

mariqtereza commented 1 year ago

Game is playable, stutters from time to time, audio seems to randomly get stuck on one sample and repeat it forever.

Pricerocks commented 1 year ago

I've played through the first few minutes of Atlantis (the 3rd mission) so far, with protect_zero=false. Here's what I've noticed so far:

*Music and other ambient sounds break after a few seconds, keep music turned off if you value your hearing.

*Models/textures/lighting have a chance to corrupt when loading into a level, but don't seem to do this consistently. Once you get access to the portal this isn't so bad of an issue because you can use the process of loading to/from the main hub to "reset" the textures if you have invisible enemies or an important texture gets broken. There seems to be a "water" texture overlayed on the screen in Atlantis, if that gets corrupted it's basically unplayable till you reload.

*On a handful of occasions I've had the game seem like it runs out of memory, goes from fine performance to 1-2 fps for ~20 seconds and then crashes. I've also had crashes that seemingly came out of nowhere. I would recommend using the portal to save as often as possible once you unlock it.

Overall I'm having fun playing this game again and have a good feeling you can probably play/complete the whole game, albeit with some crashes.