xenia-project / game-compatibility

https://xenia.jp
BSD 3-Clause "New" or "Revised" License
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58410A4D - Space Invaders Infinity Gene #1357

Open mirrornoir opened 5 years ago

mirrornoir commented 5 years ago

Marketplace

Tested on (https://github.com/xenia-project/xenia/commit/211f59740c7987ff121c722efc4251d2c3bb7fdf) D3D12

Issues:

Besides that gameplay is full speed and graphics are accurate as far as I can tell. I completed the demo with no other issues.

Log:

xenia.zip

Screenshot(s):

2019-07-24 18_19_21-xenia (detached_211f5974_Jul 21 2019) _  58410A4D  Space Invaders_ IG _Direct3D 2019-07-24 18_19_51-xenia (detached_211f5974_Jul 21 2019) _  58410A4D  Space Invaders_ IG _Direct3D 2019-07-24 18_23_02-xenia (detached_211f5974_Jul 21 2019) _  58410A4D  Space Invaders_ IG _Direct3D 2019-07-24 18_23_58-xenia (detached_211f5974_Jul 21 2019) _  58410A4D  Space Invaders_ IG _Direct3D 2019-07-24 18_26_49-xenia (detached_211f5974_Jul 21 2019) _  58410A4D  Space Invaders_ IG _Direct3D

Labels:

state-playable apu-slow apu-silent

alexsoddlife commented 6 months ago

In the latest stable release as of writing, (https://github.com/xenia-project/xenia/commit/f6b5424a9f7daee69ea7ea837b6d4224ea47c368) most (if not all) of the sound effects now play, and so does the menu music. However, any music that's meant to play during gameplay doesn't play at all. It seems the game's music is separated into standard WMA files. Perhaps Xenia just needs to be programmed to handle those?