xenia-project / game-compatibility

https://xenia.jp
BSD 3-Clause "New" or "Revised" License
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4D5388BA - Halo Wars Demo #1637

Open Nighterlev opened 4 years ago

Nighterlev commented 4 years ago

Marketplace

Tested on https://github.com/xenia-project/xenia/commit/fd18a97f3a13d1394872b83f4fce285cf1c5133e

Issues:

Exactly the same as the main game, but provides a different intro screen. Both of them seem to have issues with either guest crashing, host crashing Xenia upon booting, or completely hanging. Errors: !> F8000204 XMA: Read from unhandled register (0600, CONTEXT_ARRAY_ADDRESS) !> F800023C XMA: Write to unknown register (0601): 00000002 !> F800023C XMA: Write to unknown register (0601): 00000003

Warnings: w> F8000004 GPU: Write to unknown register (0081 = 80010000) w> F8000004 GPU: Write to unknown register (0082 = 00000000) w> F8000004 GPU: Write to unknown register (1E4E = 00000000)

Log:

log level set to 3, cache mounted, scratch mounted. xenia.log

Screenshot(s):

Screenshot_4

Labels:

cpu-unimplemented-instruction state-crash-guest or state-intro tech-engine-Halo Wars particle engine (not sure if this is worth it to create another label for as it only apples to HW, managed to get a name for it from here https://richg42.blogspot.com/2016/11/another-little-note-about-halo-wars.html )

Nighterlev commented 3 years ago

Tested on xenia-project/xenia@9a74df49

Issues:

Goes in-game, most likely went in-game as soon as Gibbed added in KeSetCurrentStackPointers into Xenia which allowed Halo Wars 1 to finally go in-game as well (just like how it stopped Halo 4 crashing in cut scenes, or certain Halo 3/Reach loading segments causing hard crashes with Xenia itself).

Screenshots:

Screenshot_12 Screenshot_14 Screenshot_16 Screenshot_17

More Screenshots ![Screenshot_21](https://user-images.githubusercontent.com/44956068/105311575-140a6100-5b83-11eb-9ee4-9327b3d39c61.png) ![Screenshot_18](https://user-images.githubusercontent.com/44956068/105311623-166cbb00-5b83-11eb-85c2-4c947184db4a.png) ![Screenshot_22](https://user-images.githubusercontent.com/44956068/105311660-18cf1500-5b83-11eb-9e5f-7af767dc81d3.png) ![Screenshot_20](https://user-images.githubusercontent.com/44956068/105311775-1ff62300-5b83-11eb-9965-056870dec8d6.png) ![Screenshot_23](https://user-images.githubusercontent.com/44956068/105311886-271d3100-5b83-11eb-99c4-fdff2cf5e3d4.png)

Issues:

state-gameplay

Etokapa commented 3 years ago

Tested on https://github.com/xenia-project/xenia/commit/9a74df491ffd0189ddd26bc2030e0eae6a775f4e

Started a new campaign game. Still ingame since Nighterlev's ignored Jan 21 report. 30-60FPS with vsync off and shaders cached.

:warning:Major graphical issues make it difficult to see anything. :loud_sound:Some sound effects repeat infinitely.

haw (4)

More Screenshots ![haw (1)](https://user-images.githubusercontent.com/31154606/105610827-52687180-5d77-11eb-9288-d28034a1cf16.png) ![haw (2)](https://user-images.githubusercontent.com/31154606/105610829-53010800-5d77-11eb-837e-4717aee86d5b.png) ![haw (3)](https://user-images.githubusercontent.com/31154606/105610830-53010800-5d77-11eb-8196-2d569160422c.png)

xenia.zip

state-gameplay | gpu-drawing-corrupt | apu-garbage