Open raintrija opened 3 years ago
I try clear runtime caches option on the gpu tab.,it works.
gpu-drawing-corrupt is gone after recent update.
gpu-drawing-corrupt still happens in the most recent version.
gpu-drawing-corrupt is gone after recent update.
I tried old build's from around this time but was unable to locate a build that was not impacted by GPU drawing corruption issue.
Game itself seems to run great, but it's very annoying to clear the GPU cache constantly. Seems especially common with menu or other text.
I just tested it, and it crashed early. When you get Allegreto, go to the sewers, save, then go back to the town, and xenia crashed. My log file is 258mb, but these are the last entries:
A> F800000C Processing context 25 (offset 758958, buffer 0, ptr 0x21c83c000) A> F800000C Processing context 26 (offset 758958, buffer 0, ptr 0x21c83c000) A> F800000C Processing context 27 (offset 288280, buffer 0, ptr 0x21c832000) A> F800000C Processing context 28 (offset 486038, buffer 0, ptr 0x21c854000) A> F800000C Processing context 29 (offset 486038, buffer 0, ptr 0x21c854000) A> F800000C Processing context 30 (offset 486038, buffer 0, ptr 0x21c854000) x> F8000004 Graphics device lost (probably due to an internal error)
Marketplace
Tested on https://github.com/xenia-project/xenia/commit/6986d6c7e8511bf402394959a525449f792d9713
Issues:
Graphics objects are glitchy and corrupted as the pictures. The more you play, the more graphical errors will happen, The errors happen randomly, next time you open the xenia program: the spot in-game which has errors may be normal again, and when you return to this spot from the next location The graphic may back to normal. This happens both in the cutscene and in gameplay.
Log:
xenia.zip
Screenshot(s):
Labels:
(gpu-drawing-corrupt), (state-gameplay)