Open sozthemoz opened 2 years ago
Tested on https://github.com/xenia-project/xenia/commit/f2c0ae46c
Completed one quarter of a game before exiting. 60-80FPS with vsync off and shaders cached.
state-gameplay | tech-engine-unreal
Tested on xenia-project/xenia@f2c0ae4
Completed one quarter of a game before exiting. 60-80FPS with vsync off and shaders cached.
More Screenshots xenia.zip
state-gameplay | tech-engine-unreal
where can i make the shaders cached?
@sozthemoz They are always cached by default.
its still going back to the start page each time i press start
I tried in the recent version and it played really smoothly using the latest master. However I did not experience crashing until the second the last game of the Road to the Championship season. I had to get a new emulator and transfer the save content and it worked for the rest of the season without further crashing. It is definitely playable now.
Validation
Xbox 360 Marketplace link
https://marketplace.xbox.com/en-us/Product/BCFx/66acd000-77fe-1000-9115-d802415907d7
Xenia version
https://github.com/xenia-project/xenia/commit/a950dff87dc147daded4bf7d2a334a99da915ecd/
Issues
It starts up normally without lag then it shows the start menu, if you press start it will show the loading page and then back to the start menu again.
Log
xenia.log
Screenshots
Labels
state-intro,