Open Generalkidd opened 5 months ago
The sound issue is fixed in the new XMA decoder: https://github.com/xenia-canary/xenia-canary/releases/tag/experimental_wip_xma_decoder
Just tried it out and it works pretty well, but there does seem to be a slight delay in some audio. Also it seems to break the audio in other geometry wars versions but I'll go into more details about that in the threads for those games individually.
You need to set apu_max_queued_frames = 16
then it will be perfect. And yes, it has some issues with Geometry Wars 2.
Validation
Xbox 360 Marketplace link
https://www.xbox.com/en-US/games/store/Geometry-Wars-Evolved/BP5G8K2M71PM
Xenia version
https://github.com/xenia-project/xenia/commit/f6b5424a9f7daee69ea7ea837b6d4224ea47c368/
Issues
Game is playable but the background audio/music runs very slow and is very distorted. This also affects the limited demo version included with Project Gotham Racing 3 as well with the exact same issue. Also still happens in the latest canary builds too.
Log
xenia.log.zip
Screenshots
Labels
state-gameplay, apu-slow